On 11-07-19 03:26 PM, Dirk Meyer wrote:
Jason: can you post the current code you have for this?
I have nothing uncommitted in kaa.popcorn.
I had a C-only prototype to figure out how to do it. Redirecting the
video to a texture is pretty easy, though:
ClutterActor *tex;
tex = clutter_glx_texture_pixmap_new_with_window(x11_window_id);
g_object_set(tex, "window-redirect-automatic", TRUE, NULL);
clutter_x11_texture_pixmap_set_automatic(CLUTTER_X11_TEXTURE_PIXMAP(tex),
TRUE);
Then you can add tex to a clutter stage. It automatically updates when
there are damage events on the source X11 window.
But I'm not sure this is right path anymore -- at least not for
fullscreen viewing, because you can't really control frame timing this
way. See my other email.
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