mark wrote:
> On Thu, 19 Jun 2003 22:55:21 +0200
> Dirk Meyer <[EMAIL PROTECTED]> wrote:
>  
>> I made a new freevo_runtime. Since sdl-ttf 2.0.6 and pygame 1.5.6 are
>> masked right now, this new runtime is also masked. It also requires
>> the newest freetype (yes, we don't need the old one anymore, if my
>> tests were correctly, they fixed the bugs). Since this is a Freevo
>> requirement, you must emerge it manually until pre5 is out.
>> 
>> Just update your ebuilds and emerge freevo_runtime-1.3.2_pre2-r1.
>> Please let me know if it works. Right now I'm using this runtime and
>> it works with the last release of Freevo and the current CVS. I could
>> also make a test release of the current Freevo if you want.
>> 
>> 
>> Dischi
>
> media-libs/freetype
>       Latest version available: 2.1.4
>       Latest version installed: 2.1.4
>
>  dev-python/pygame
>       Latest version available: 1.5.6
>       Latest version installed: 1.5.6
>
>  media-libs/sdl-ttf
>       Latest version available: 2.0.6
>       Latest version installed: 2.0.6 media-libs/sdl-ttf
>       Latest version available: 2.0.6
>       Latest version installed: 2.0.6
>
>
>  media-video/freevo
>       Latest version available: 1.3.2_pre4
>       Latest version installed: 1.3.2_pre4
> *  media-video/freevo_runtime
>       Latest version available: 1.3.2_pre2-r1
>       Latest version installed: 1.3.2_pre2-r1
>
> When I run Freevo I get 
>
> Skin: Loading XML file blue_round1
> ERROR: XML file corrupt
> Traceback (most recent call last):
>   File "skins/main1/xml_skin.py", line 779, in load
>     font[f].prepare(self._color)
>   File "skins/main1/xml_skin.py", line 558, in prepare
>     self.h = osd.stringsize('Ajg', self.name, self.size)[1]
>   File "src/util.py", line 492, in __call__
>     return self.__method(self.__obj, *args, **kwargs)
>   File "src/osd.py", line 1166, in stringsize
>     size_w_tmp, size_h_tmp = self.charsize(string[i], font, ptsize)
>   File "src/osd.py", line 1153, in charsize
>     self.stringsize_cache[font][ptsize][char] = self._stringsize(char,font,ptsize)
>   File "src/osd.py", line 1185, in _stringsize
>     f = self._getfont(font, ptsize)
>   File "src/osd.py", line 1334, in _getfont
>     font = pygame.font.Font(filename, ptsize)
> IOError: unable to read font filename
> skin not found, using fallback skin
> ERROR: XML file corrupt
> Traceback (most recent call last):
>   File "skins/main1/xml_skin.py", line 779, in load
>     font[f].prepare(self._color)
>   File "skins/main1/xml_skin.py", line 558, in prepare
>     self.h = osd.stringsize('Ajg', self.name, self.size)[1]
>   File "src/util.py", line 492, in __call__
>     return self.__method(self.__obj, *args, **kwargs)
>   File "src/osd.py", line 1166, in stringsize
>     size_w_tmp, size_h_tmp = self.charsize(string[i], font, ptsize)
>   File "src/osd.py", line 1149, in charsize
>     self.stringsize_cache[font][ptsize][char] = self._stringsize(char,font,ptsize)
>   File "src/osd.py", line 1185, in _stringsize
>     f = self._getfont(font, ptsize)
>   File "src/osd.py", line 1334, in _getfont
>     font = pygame.font.Font(filename, ptsize)
> IOError: unable to read font filename
> Traceback (most recent call last):
>   File "src/main.py", line 101, in ?
>     menuwidget = menu.get_singleton()
>   File "src/menu.py", line 91, in get_singleton
>     _singleton = MenuWidget()
>   File "src/menu.py", line 199, in __init__
>     GUIObject.__init__(self)
>   File "src/gui/GUIObject.py", line 116, in __init__
>     self.skin_info                 = self.skin.GetPopupBoxStyle(self)
>   File "skins/main1/skin_main1.py", line 365, in GetPopupBoxStyle
>     layout = settings.popup
> AttributeError: XMLSkin instance has no attribute 'popup'

Strange. 

Please send me a listing of /opt/freevo/runtime/lib and try to remove
the runtime completly.


Dischi

-- 
Murphy's Laws:
        (1) If anything can go wrong, it will.
        (2) Nothing is as easy as it looks.
        (3) Everything takes longer than you think it will.


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