Justin, it seems I am traveling down the same path you were in February. I have FINALLY gotten DirectFB seemingly working with xmame.SDL. I applied the (one line) patch that you posted to DirectFB 0.9.21. It seems to apply to .22 also.
>From your posts to the xmame mailing list you were getting redish on your 15bit games. Well, I'm getting pink. I wonder if the one line hack is causing this. Did you ever figure out what caused the redish/pink? Thanks, Scott --- DirectFB-0.9.22/gfxdrivers/matrox/matrox_crtc2.c 2005-02-20 13:56:16.0000 00000 -0700 +++ DirectFB-0.9.22.new/gfxdrivers/matrox/matrox_crtc2.c 2005-05-20 12:22 :03.143384384 -0600 @@ -152,7 +152,8 @@ DLCONF_OPTIONS | DLCONF_SURFACE_CAPS; config->width = 720; config->height = ntsc ? 480 : 576; - config->pixelformat = DSPF_YUY2; +// config->pixelformat = DSPF_YUY2; + config->pixelformat = DSPF_RGB32; config->buffermode = DLBM_FRONTONLY; config->options = DLOP_NONE; config->surface_caps = DSCAPS_INTERLACED; freevo root # ------------------------------------------------------- This SF.Net email is sponsored by Oracle Space Sweepstakes Want to be the first software developer in space? Enter now for the Oracle Space Sweepstakes! http://ads.osdn.com/?ad_id=7412&alloc_id=16344&op=click _______________________________________________ Freevo-users mailing list Freevo-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freevo-users