Justin, it seems I am traveling down the same path you were in
February.  I have FINALLY gotten DirectFB seemingly working with
xmame.SDL.  I applied the (one line) patch that you posted to DirectFB
0.9.21.  It seems to apply to .22 also.

>From your posts to the xmame mailing list you were getting redish on
your 15bit games.  Well, I'm getting pink.  I wonder if the one line
hack is causing this.  Did you ever figure out what caused the redish/pink?

Thanks,
Scott

--- DirectFB-0.9.22/gfxdrivers/matrox/matrox_crtc2.c    2005-02-20
13:56:16.0000
00000 -0700
+++ DirectFB-0.9.22.new/gfxdrivers/matrox/matrox_crtc2.c       
2005-05-20 12:22
:03.143384384 -0600
@@ -152,7 +152,8 @@
                             DLCONF_OPTIONS | DLCONF_SURFACE_CAPS;
      config->width        = 720;
      config->height       = ntsc ? 480 : 576;
-     config->pixelformat  = DSPF_YUY2;
+//     config->pixelformat  = DSPF_YUY2;
+     config->pixelformat  = DSPF_RGB32;
      config->buffermode   = DLBM_FRONTONLY;
      config->options      = DLOP_NONE;
      config->surface_caps = DSCAPS_INTERLACED;
freevo root #                                            


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