All you need is a $99 developers licence and *a Mac computer. *Suddenly the
price goes up considerably (particularly for those of us in Windows-land or
Linux-land)....I'm not aware of any iPhone dev environment that runs on
anything other than Mac.

Regards,
Saul

On 13 April 2010 02:53, Joshua Thorp <jth...@redfish.com> wrote:

> Apple has already limited the languages allowed onto the iPhone to these
> four.  Beyond running JS in the safari browser they do not allow end users
> to have programmatic access to the phone (though the developers license is
> only $99, a cheap price to pay for a kid to get to develop for the phone,
> no?).
>
> So its against the terms to put Flash on the phone because this would allow
> people to program for the phone outside of Apple's control.  Adobe has a
> work around in the works so that a flash program could be compiled to a
> "native executable", see
> http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/.  It wouldn't
> allow for running arbitrary flash files off the web but would allow
> developers to re-use their app code and go through the apple market process.
>
> This move by Apple closes a loophole that Adobe was about to take advantage
> of.
>
> It is interesting that the programs must "originally" have been written in
> one of these languages.  I wonder if that would mean you couldn't write code
> that was used to generated Objective-C code? Processing does something like
> this where a processing sketch is preprocessed into a standard java classes
> which can then be compiled.  I'd bet Adobe would prefer not to have all
> their code be exposed like that anyway but does the term "originally
> written" keep others from doing this?
>
> --joshua
>
>
> On Apr 12, 2010, at 10:30 AM, Owen Densmore wrote:
>
> > I'm curious what the deeper story is. Google limits their languages to
> C/C++, Java, Python and Javascript. Is this similar or just a grudge with
> Adobe? Or is it part of the HTML5 spec which offers a considerable
> simplification re: plugins etc.
> >
> > Although Flash is a variant of JS, is there more to the story?  I.e. Does
> it, or it's libraries, demand interfaces to more of the hardware than usual?
>  I confess to not really groking Flash .. It seams to be much more than JS
> and some libraries.  Air and other frameworks go beyond what I'd consider
> just a language.
> >
> > I also note Java is not allowed.
> >
> >    ---- Owen
> >
> >
> > I am an iPad, resistance is futile!
> >
> > On Apr 12, 2010, at 9:02 AM, Stephen Guerin <step...@sfcomplex.org>
> wrote:
> >
> >> Apple is dictating apps must be written in approved languages.
> >> "Applications must be originally written in Objective-C, C, C++, or
> JavaScript as executed by the iPhone OS WebKit engine, and only code written
> in C, C++, and Objective-C may compile and directly link against the
> Documented APIs (e.g., Applications that link to Documented APIs through an
> intermediary translation or compatibility layer or tool are prohibited)."
> >>
> >> Wasn't newspeak an official language :-)
> >>
> >> from wikipedia:
> >> "Newspeak is closely based on English but has a greatly reduced and
> simplified vocabulary and grammar. This suits the totalitarian regime of the
> Party, whose aim is to make any alternative thinking—"thoughtcrime", or
> "crimethink" in the newest edition of Newspeak—impossible by removing any
> words or possible constructs which describe the ideas of freedom, rebellion
> and so on."
> >>
> >> http://www.gizmag.com/apple-iphone-os-4-adobe/14781/
> >> http://theflashblog.com/?p=1888
> >>
> >>
> >>
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> >
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> > Meets Fridays 9a-11:30 at cafe at St. John's College
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>
>
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> FRIAM Applied Complexity Group listserv
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>



-- 
Saul Caganoff
Enterprise IT Architect
Mobile: +61 410 430 809
LinkedIn: http://www.linkedin.com/in/scaganoff
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