Hi Scott, When you're calling this.init() from the UIObject constructor, it's always going to call the InputField::init() method, 'cos it's overriding Label::init(), which is in turn overriding UIObject::init()
InputField::init() is then going to call Label::init() (via super.init()), which will call UIObject.init() in the same way. The only way to achieve the result you want would be to give your init methods unique names. I think I've worn out the bracket keys on my keyboard now, so I'll stfu & get back to messing with cellRenderer. -- Lindsay Evans. Developer, Red Square Productions. [p] 8596.4000 [f] 8596.4001 [w] www.redsquare.com.au --- You are currently subscribed to fugli as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] MXDU2004 + Macromedia DevCon AsiaPac + Sydney, Australia http://www.mxdu.com/ + 24-25 February, 2004
