Hi Scott,

When you're calling this.init() from the UIObject constructor, it's always
going to call the InputField::init() method, 'cos it's overriding
Label::init(), which is in turn overriding UIObject::init()

InputField::init() is then going to call Label::init() (via super.init()),
which will call UIObject.init() in the same way.

The only way to achieve the result you want would be to give your init
methods unique names.

I think I've worn out the bracket keys on my keyboard now, so I'll stfu &
get back to messing with cellRenderer.

--
 Lindsay Evans.
 Developer,
 Red Square Productions.

 [p] 8596.4000
 [f] 8596.4001
 [w] www.redsquare.com.au


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