Hi all, Having a couple of problems with the Tree component:
1. I'd like the backgrounds of the nodes to be transparent - there is some typical artsy design junk behind the tree that needs to show through - I've sorted the background of the tree itself, but each node has it's own bacground MC that I can't seem to get rid of. I've tried: - setting the background's _alpha to zero inside my cellRenderer's setSize method (and inside the constructor, the setValue method, etc, etc, ...) - looping over the tree's row propoerty & setting the background of each to _alpha=0 but both of these don't work too well - either there are a bunch of empty rows that still have a background, or there is a quite noticable delay between the nodes being drawn & the background disappearing. In theory I *could* extend mx.controls.listclasses.SelectableRow & override the method that draws the background with one that happily does alpha, but that would mean re-creating a whole crapload of the classes that make up Tree, as you have to jump down a couple of levels of inheritance to find the class that uses SelectableRow (I'd actually written a couple of classes that extended Tree & SelectableRow before I found this out :p) 2. Wrapping text in the nodes - well, I got the wrapping part down, but the next node overlaps the wrapped text. Whatever I return from getPreferredHeight() seems to make abolutely no difference, either. Has anyone dealt with either of these issues before? or have any thoughts at all (like should I give up & go grab a beer)? -- Lindsay Evans. Developer, Red Square Productions. [p] 8596.4000 [f] 8596.4001 [w] www.redsquare.com.au --- You are currently subscribed to fugli as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] MXDU2004 + Macromedia DevCon AsiaPac + Sydney, Australia http://www.mxdu.com/ + 24-25 February, 2004
