Greetings:
================= Note that the submission deadline is December 10, 2010. Please consider to contribute to and/or forward to the appropriate groups the following opportunity to submit and publish original scientific results ================= ============== MMEDIA 2011 | Call for Papers =============== CALL FOR PAPERS, TUTORIALS, PANELS MMEDIA 2011: The Third International Conferences on Advances in Multimedia April 17-22, 2011 - Budapest, Hungary General page: http://www.iaria.org/conferences2011/MMEDIA11.html Call for Papers: http://www.iaria.org/conferences2011/CfPMMEDIA11.html Submission deadline: December 10, 2010 Technical Co-Sponsors: - Eindhoven University of Technology - Universidade da Beira Interior - Instituto de Telecomunicacoes - Telecom SudParis - Bournemouth & Poole College - Bournemouth University - Gracenote - MM Applications Development - Middlesex University - Alcatel-Lucent Sponsored by IARIA, www.iaria.org Extended versions of selected papers will be published in IARIA Journals: http://www.iariajournals.org Please note the Poster Forum and Work in Progress options. The topics suggested by the conference can be discussed in term of concepts, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas. All tracks are open to both research and industry contributions, in terms of Regular papers, Posters, Work in progress, Technical/marketing/business presentations, Demos, Tutorials, and Panels. Before submission, please check and conform with the Editorial rules: http://www.iaria.org/editorialrules.html MMEDIA 2011 Topics (topics and submission details: see CfP on the site) Fundamentals in multimedia Multimedia systems, architecture, and applications; New multimedia platforms; Multimedia architectural specification languages; Theoretical aspects and algorithms for multimedia; Multimedia content delivery networks; Network support for multimedia data; Multimedia data storage; Multimedia meta-modeling techniques and operating systems; Multimedia signal coding and processing (audio, video, image); Multimedia applications (telepresence, triple-play, quadruple-play, ?); Multimedia tools (authoring, analyzing, editing, browsing, ?); Computational multimedia intelligence (fuzzy logic, neural networks, genetic algorithms, ?); Intelligent agents for multimedia content creation, distribution, and analysis; Multimedia networking; Wired and wireless multimedia systems; Distributed multimedia systems; Multisensor data integration and fusion; Multimedia and P2P; Multimedia standards Multimedia content and modeling Interfaces for multimedia creation; Multimedia streaming and services; Image modeling and editing; Audio modeling and transformation; Video modeling and transformation; Image recognition; Multimedia databases; Multimedia coding and encryption; Multimedia modeling for learning content; Multimedia description languages; Image clustering; Media fusion for communication and presentation Self-organizing multimedia architectures Self-organization in multimedia systems; Self-organization in multimedia communities; Self-organized multimedia networks; Multimedia content distribution and consumption; Adaptive multimedia interfaces; Multimedia retrieval Multimedia content-based retrieval and analysis Multimodal data analysis; Multimedia databases; Semi-automatic and automatic methods for multimedia annotation; Image/video/audio databases; Content-based image retrieval; Semantics-based search and integration of multimedia and digital content; Multimedia data modeling, indexing, and mining; Statistical modeling of multimedia data; Multimedia extraction and annotation; Content search/browsing/retrieval; Internet imaging and multimedia; Multimodal content analysis; Multimedia abstraction and summarization; Semantic analysis of multimedia data; Media assimilation and fusion Perception and cognition for multimedia users Quality of experience; Relevance feedback; Human-computer interaction; Multimodal interaction; Multimodal user interfaces; Mobile user-centered interfaces; Peer-to-peer multimedia systems and streaming; Pervasive and interactive multimedia systems (digital TV, mobile systems, gaming,?); Multimedia in personal, sensor and ad-hoc networks; Visualization and virtual reality; Intelligent browsing and visualization; Perception and cognition; Perception and modeling of the environment; Multimedia collaboration; Social networking Multimedia ontology Multimedia semantics; Emergent semantics; Media ontology learning; Ontology for media web mining; Multimedia ontologies; Multimedia information management; Approaches using metadata standards; Conceptual clustering; Modeling and recognition of visual objects and actions Mobile and ubiquitous multimedia Architectures, protocols, and algorithms for multimedia mobility; Middleware and distributed computing support for mobile and ubiquitous multimedia; Mobile and ubiquitous multimedia in intelligent transportation systems; Enabling platforms for mobile multimedia; Roaming and limited bandwidth; Intermittent connectivity; Streaming mobile multimedia; Mobile multimedia software architectures; Mobile multimedia applications and services; Communication and cooperation via mobile multimedia; Business models for mobile multimedia; Provisioning of mobile multimedia services; Context-aware mobile and ubiquitous multimedia; Mobile computer graphics, games and entertainment; Mobile and ubiquitous multimedia in ad hoc networks; Personalization, privacy and security in mobile multimedia; Social and regulatory aspects of mobile multimedia; Multimedia in the Extended Home; Ubiquitous/Seamless content sharing Multimedia services Reliability, availability, serviceability of multimedia services; Multimedia content distribution services; Real-time multimedia services; Audio-visual multimedia services; Multimedia signal processing and communications; Media representation and algorithms; Audio, image, video processing, coding and compression; Multimedia database, content delivery and transport; Multimedia service protocols; Mobility of multimedia services; Internet telephony and hypermedia technologies and systems; Media enabled eCommerce service; Case studies, field trials and evaluation of new multimedia services Multimedia applications Real-time interactive multimedia applications Adaptive and context-aware multimedia applications; Ambiance multimedia applications; Media applications on mobile devices; Multi-modal interaction; Virtual environments; Personalization; Collaboration, contextual metadata, collaborative tagging; Web applications; Multimedia authoring; Multimedia-enabled new applications (eLearning, entertainment,?..); Cooperative networks and applications; Mobile multimedia applications & services; Semantic metadata for mobile applications; Semantics enabled multimedia applications; Semantics enabled networks and middleware for multimedia applications; Wireless ad-hoc and sensor networks/RFID applications Industrial use-cases and applications Multimedia security and content protection Multimedia security (watermark, encryption ); Mobile multimedia systems and services; Security, privacy, and cryptographic protocols; Network security issues and protocols; Key management and authentication; Authentication and access control; Intrusion detection and prevention; Content protection and digital rights management; Trusted computing; Information hiding; Protection of user-generated content Multimedia control and management Wireless and mobile multimedia network management; Multimedia measurement, control, and management; Content management and delivery; IP multimedia system operations and management; Managing the quality of experience and quality of service; Measuring the quality of performance in multimedia systems; Mobile multimedia network traffic engineering and optimization; Monitoring and managing mobile multimedia; Resource reservation for multimedia services; Multicast and broadcast multimedia service management; Management of service oriented architectures; Pricing, accounting and billing for multimedia services MMEDIA Steering Committee Laszlo Boszormenyi, University Klagenfurt, Austria Dumitru Dan Burdescu, University of Craiova, Romania Philip Davis, Bournemouth and Poole College, UK Antonio Liotta, Eindhoven University of Technology, The Netherlands David Newell, Bournemouth University, UK MMEDIA Advisory Chairs Joel Rodrigues, Instituto de Telecomunicações / University of Beira Interior, Portugal Noel Crespi, Institut Telecom, France Jonathan Loo, Middlesex University - Hendon, UK MMEDIA Industry/Research Chairs Petros Belimpasakis, Nokia Research Center, Finland Alexander C. Loui, Kodak Research Labs / Eastman Kodak Company-Rochester, USA Tao Mei, Microsoft Research Asia, China Yannick Benezeth, Orange Labs (France Telecom Research Center in Rennes), France Patrice Rondao Alface, Alcatel-Lucent Bell Labs - Antwerp, Belgium Trista Chen, Gracenote Inc. / Sony Corporation of America, USA MMEDIA Publicity Chair Sandra Sendra Compte, Polytechnic University of Valencia, Spain Committee members: http://www.iaria.org/conferences2011/ComMMEDIA11.html ====================
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