Ahh, never envisaged by Lee, you say?  Nice try ;-)  Well, one of the uses that leapt out was for planning Interactive Fiction (you know... text adventures).  Plus we have all that talk about "storyboarding", etc.  But a proper novel?  I mean, a wireframe gets more and more useful as the system you are describing becomes less and less linear, ie as it branches.  After all, what are your possible Exits from Chapter One?...

Or do you use this for testing plot possibilities ?  Wireframe all of the options at every turn in the plot.  Give the wireframe to a group of guinea pigs, then monitor how they like the story to move...

[Harry meets Sally for the first time]
; I decscribe the series of coincidences that leads to Harry and Sally first laying eyes on each other.
Harry likes the look of Sally, but Sally hates Harry = Unrequited Love
Sally and Harry take an instant dislike to each other = Years pass until next encounter
Sally and Harry fall head over heels immediately = Bedroom Scene #1

Philosophers and physicists call this the "Many Movies" theory.

But really, so you find that wireframing is suited to something linear like a novel?  Wouldn't a hierarchical model like a Mind Map or MSWord Outliner be more useful?

Thanks mate,

LeeBB

----- Original Message -----

 

Well, Lee, I've come up with an interesting, and probably never envisioned by you, use for wireframes.

Outlining plots for novels. Works very well, at least for me. You can use it to keep track of the main plot and the sub-plots. Very useful.

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