This topic spins out of the Flip/protoyping thread which has been 
running for a bit now.

I'm interested in what people consider a prototype.

To take an analogy from other industries, there was a prototype of the 
Comet airliner of the 1950/60's and there was also a "mock-up". The 
difference was that the prototype could fly, and the mockup was made of 
balsa wood and plasticene. (could be wrong on the details) Does anyone 
see any similarities between this, and the model(s) of software 
development that we are talking about?

Cheers

Richard

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