Just pushed a new version of the Abnf.

On Tue, Aug 26, 2014 at 10:10:57PM +0100, Dominik Vogt wrote:
> On Tue, Aug 26, 2014 at 03:20:09PM -0400, Dan Espen wrote:
> > Thomas Adam <tho...@fvwm.org> writes:
> > I might take the blame for other mis-designed things, but
> > as far as I remember, that goes way back.  I think the issue was those
> > pretty long commands "AddToFunc", etc.  But the "+" sign is just broken.
> > On the other hand, I've never seen it cause a real problem.
> > I think Fvwm just scoops up commands so fast that it's unlikely that
> > there will be a conflict.
> 
> Probably because nobody uses dynamic menus much.  When fvwm reads
> a file or PipeRead input, it does not do anything in between, but
> input from modules cound trigger that.  Anyway, it would be nice
> to have a clean scripting engine that can handle this correctly.
> You'd just have to store a separate '+' context for each source
> from which fvwm reads commands.
> 
> > It would be nice if Fvwm reported where it found an error
> > (line 40 .fvwm/config) which would make the parser aware
> > of where commands are coming from and provide a way to fix
> > this.  Of course sometimes it would be "FvwmAnimate PID 1234,
> > 20th command".
> 
> Good idea.  We should write that down somewhere.

Thomas, could you put this information somewhere?

Ciao

Dominik ^_^  ^_^

-- 

Dominik Vogt

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