[EMAIL PROTECTED] wrote:
> >> An empty FvwmIconMan displays a button with the Title string in it
> >> but it doesn't use the TitleColorset properly, it seems to just
> >> draw a flat button using the colorset background, shadow and hilight
> >> colors. If the colorset has a pixmap it is ignored.
The problem really is that tranparent colrosets don't work in the title
button, here's a patch.
Cheers,
Tim.
Index: modules/FvwmIconMan/xmanager.c
===================================================================
RCS file: /u/phippst/share/cvsroot/fvwm/modules/FvwmIconMan/xmanager.c,v
retrieving revision 1.11
diff -u -r1.11 xmanager.c
--- modules/FvwmIconMan/xmanager.c 2002/03/13 13:43:00 1.11
+++ modules/FvwmIconMan/xmanager.c 2002/03/15 10:17:47
@@ -1488,22 +1488,27 @@
clear_empty_region (man);
get_title_geometry (man, &g);
- if (len > 0)
- XFillRectangle (theDisplay, man->theWindow, man->backContext[state],
- g.button_x, g.button_y, g.button_w, g.button_h);
+ if (len > 0) {
+ if (man->colorsets[state] >= 0
+ && Colorset[man->colorsets[state]].pixmap == ParentRelative) {
+ XClearArea (theDisplay, man->theWindow, g.button_x, g.button_y,
+ g.button_w, g.button_h, False);
+ } else {
+ XFillRectangle (theDisplay, man->theWindow, man->backContext[state],
+ g.button_x, g.button_y, g.button_w, g.button_h);
+ }
+ }
if (Pdepth > 2) {
get_gcs (man, state, 0, &context1, &context2);
draw_relief (man, state, &g, context1, context2);
}
- else {
- }
ClipRectangle (man, state, g.text_x, g.text_y, g.text_w, g.text_h);
- FwinString->str = man->titlename;
+ FwinString->str = man->titlename;
FwinString->win = man->theWindow;
FwinString->gc = man->hiContext[state];
FwinString->x = g.text_x;
FwinString->y = g.text_base;
- FlocaleDrawString(theDisplay, man->FButtonFont, FwinString, 0);
+ FlocaleDrawString (theDisplay, man->FButtonFont, FwinString, 0);
XSetClipMask (theDisplay, man->hiContext[state], None);
}