jbskaggs a écrit :
> 
> I need to know how to either create an object to where I can attach a list of
> variables or how to give myself the ability to do the following:
> 
> lets say I want to name my special object: ball.
> 
> I want to be able to create special properties for that ball I can access
> with .property (or variable)
> 
> for example:
> 
> ball.speed
> ball.solid
> ball.item
> ball.gravity
> ball.life
> etc...
> 
> 
> I don't mean Gambas, I mean just being able to attach variables to an object
> like I mentioned.
> 
> I write a lot of games and this is something I need to know how to do or at
> least get close to it.  I have read all the docs I can find and I am
> probably overlooking it.
> 
> JB Skaggs

Hi JB,

May be I don't understand the real question?
You just have to create a class, let say BallModel,
add properties to it, like speed, solid, etc..
Then you have to create an instance of that class , let say 
Ball and initialize its properties. :)

Hope this is what you ask for
Dominique Simonart







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