> Hi, > > Heres how i "fixed" it, hope it is the right way to display a "wait" cursor > while a process executes. > > ------------------------- > FMain.Mouse = Mouse.Wait > WAIT > Application.Busy = 1 > > SHELL "sha512sum lenny.iso" TO actualSUM > > Application.Busy = 0 > FMain.Mouse = Mouse.Default > ------------------------- > > I read "If you call WAIT from an event handler, you may create infinite > recursions, and then stack overflows" from the Docs, i hope it wouldn't be > an issue in this case (i.e., if i were to use WAIT for the click event of > a Button). > > Regards, > Vikram >
Setting FMain.Mouse and calling WAIT is useless. Application.Busy should already set the busy cursor for every widget in the application. Otherwise this is a bug. Regards, -- Benoît Minisini ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user