Benoit, Here is an important piece of additional information. If I change my project components from gb.qt4 to gb.gtk then the error #11 disappears. Also my desktop height is correctly reported as 1050 when using GTK. Also the font of a GTK frame does not automatically go bold. I was using QT in Gambas 2 for it's printer and draw library but I can switch to GTK in Gambas3 as soon as I work out how to use the new print facilities. Regards Michael
On 03/12/10 14:53, Michael wrote: > Benoit, > The output from Valgrind is attached. I added the leak-check option to > give you more information. The application was just automatically > generated by Gambas 3 with Fform to which I added 1 menu item with no > action code. The same bug appears in an app I ported from gambas2. > > On unrelated matters re: Porting from Gambas 2 to Gambas 3. I have the > following problems. > 1. The color options offered in Gambas 3 are different to Gambas 2. > All my pale blue forms are now pink. > 2. I used font Ubuntu +1 for QT text boxes in G2. In Gambas 3 the same > font appears huge. I had to change it to ubuntu -1. In a Frame > control the font is always bold in G3 but in G2 I could set it to > 'normal' without problem. > 3. All the forms copied from G2 were reduced in size. This was > probably caused by the Desktop.Height which I use to format forms > based on video resolution. My system is 1680*1050 resolution and G2 > reports Desktop.height as 1050. G3 reports desktop height as 1002! The > desktop width is reported correctly. Have you changed the method of > measuring desktop.height? > > It seems upgrading from Gambas 2 to 3 is not a trivial exercise. > > Thanks for your help > Michael > > On 03/12/10 10:43, Benoît Minisini wrote: >>> Thanks Benoit, >>> This enabled me to run in the IDE. I still have other mods to do as the >>> components do not fit on the form but I will work on this. >>> The error#11 did not happen with the V2.0 project. I started Gambas 3, >>> select File/New Project/QT4. >>> Get a project with FMain. Press F5 and runs ok. CLick the X to close >>> the form and get error #11 plus the warning I mentioned previously. >>> >>> Regards >>> Mike >>> >> Please, can you run your project with the valgrind tool to know where it >> crashes exactly? >> >> 1) Gambas 3 must be compiled with debugging information enabled, >> which should >> be the case by default. >> >> 2) Open a terminal >> >> 3) "cd" to the directory of the project that crashes >> >> 4) Run the following command: >> >> $ valgrind --tool=memcheck --track-origins=yes --num-callers=50 gbx3 >> >> 5) Send me the output of valgrind. >> >> Of course, the valgrind tool must have been installed. >> >> Thanks in advance. >> >> Regards, >> > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App& Earn a Chance To Win $500! > Tap into the largest installed PC base& get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > > > _______________________________________________ > Gambas-user mailing list > Gambas-user@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-user ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user