> Merci Fabiean, > > "paint.widht/height" thats a hint i can work with! > > I'm too stupid to derive documentation ad hoc from c sourcecode. > Thats the reason i always ask here for examples :) > And it is the reason i use Gambas, otherwiese i would do C/C++ and Qt > directly. > > OK, let me try these properties now. > > wally >
IconView is a control entirely written in Gambas, based on ScrollArea. This is why Fabien told you to look at its source code. But as I told you ini my previous mail, as soon as you call ResizeContents() accordingly, and take the ScrollX, ScrollY properties into account when drawing, you should not see any difference between ScrollArea and DrawingArea Regards, -- Benoît Minisini ------------------------------------------------------------------------------ AppSumo Presents a FREE Video for the SourceForge Community by Eric Ries, the creator of the Lean Startup Methodology on "Lean Startup Secrets Revealed." This video shows you how to validate your ideas, optimize your ideas and identify your business strategy. http://p.sf.net/sfu/appsumosfdev2dev _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user