Comment #3 on issue 226 by benoit.m...@gmail.com: SIGSEGV handler  
overwritten (for too long)
http://code.google.com/p/gambas/issues/detail?id=226

I don't understand why the Gambas interpreter should be in the same process  
than the XBox emulator.

The only thing I could try to do is not calling siglongjmp() inside the  
signal handler, and just setting the volatile variable.

But as you said, it won't help as your thread is in 32 bits mode - I didn't  
even know that it was possible.


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