On Mon, 21 May 2012, Demosthenes Koptsis wrote:
> Basic languages have simple data structures like vars and arrays but 
> other languages
> like c++ with the help of pointers can have advanced data structures 
> like containers etc...
> 
> see a full list here
> http://en.wikipedia.org/wiki/List_of_data_structures
> 
> i wonder if such data structures can be implemented with gambas with 
> pointers and if such an action have any mean for real life
> applications?
> 
> Is it possible to have such data structures in gambas?
> How about some of these to be part of the core libraries?
> 
> 
>       Abstract data types <http://en.wikipedia.org/wiki/Abstract_data_types>
> 
>   * Container <http://en.wikipedia.org/wiki/Container_%28data_structure%29>
>   * Map/Associative array/Dictionary
>     <http://en.wikipedia.org/wiki/Associative_array>
>   * Multimap <http://en.wikipedia.org/wiki/Multimap>
>   * List <http://en.wikipedia.org/wiki/List_%28abstract_data_type%29>
>   * Set <http://en.wikipedia.org/wiki/Set_%28computer_science%29>
>   * Multiset
>     <http://en.wikipedia.org/wiki/Set_%28computer_science%29#Multiset>
>   * Priority queue <http://en.wikipedia.org/wiki/Priority_queue>
>   * Queue <http://en.wikipedia.org/wiki/Queue_%28data_structure%29>
>   * Deque <http://en.wikipedia.org/wiki/Deque>
>   * Stack <http://en.wikipedia.org/wiki/Stack_%28data_structure%29>
>   * String <http://en.wikipedia.org/wiki/String_%28computer_science%29>
>   * Tree <http://en.wikipedia.org/wiki/Tree_%28computer_science%29>
>   * Graph <http://en.wikipedia.org/wiki/Graph_%28data_structure%29>
>   * Hash <http://en.wikipedia.org/wiki/Hash_Table>
> 
> 
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When you mean "data structure like [in] C++" you mean those things we can do 
with gambas Objects?

I could make a bunch of the ones listed above from scratch using classes - I 
tend to detest C++ but
I think, the ones above are nothing else? (Maybe gambas lacks templates or 
something)

Regards,
Tobi

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