FMain contains subs named Example## (where ## are numbers). These subs are executed in Draw event "DrawingArea1_Draw()", with command Object.Call(Me, $sFunctionName). So that Example1 is same as "Arc" , Example2 is "Arc negative", Example3 is "Clip", etc.
You can write all the content of those subs directly into draw event. Here are the paint commands: http://gambaswiki.org/wiki/comp/gb.qt4/paint And here is more about the drawing area: http://gambaswiki.org/wiki/comp/gb.qt4/drawingarea I'm not sure what is the problem exactly, so, give some more information (code?) on what you are trying to do and how it fails (error messages)? Jussi On Tue, Sep 2, 2014 at 11:42 PM, Stephen <sbun...@smartsonsite.com> wrote: > Has anyone got some good documentation on how to use a Drawing Area, > quite frankly I've gone cross-eyed trying to make sense of it by parsing > the paint example. > > Steve. > > > ------------------------------------------------------------------------------ > Slashdot TV. > Video for Nerds. Stuff that matters. > http://tv.slashdot.org/ > _______________________________________________ > Gambas-user mailing list > Gambas-user@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-user > ------------------------------------------------------------------------------ Slashdot TV. Video for Nerds. Stuff that matters. http://tv.slashdot.org/ _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user