hi

oh, smile. so there are difficulty levels?
smiles
will

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, April 27, 2006 6:46 PM
Subject: [Audyssey] Montezuma's Revenge Updates.


>
> Hi list,
> I just thought I would let you guys know some good news as of today that
> wasn't in the last USA Games news letter.
> As of today I have finally added all the monsters and monster AI to the
> game for temple 1. I can say one thing for sure they are hard to escape
> and dodge on insane. They move really really fast on insane.
> For those of you who didn't like the snakes, because they didn't move
> watch out now. In the new Monty engine the snakes now can move and
> strike without warning. They no longer stay in one place as with the
> original Monty engine.
> I also added some monsters. There is now two extra skulls, and an extra
> spider in temple 1. They are placed, well, I will let you find out where
> they are when you try the demo which I hope to put out in a month or two.
> The acid pits have been renamed to lava pits. I thought it would be more
> interesting to be jumping over pits of lava instead of acid. Either way,
> they serve the same purpose.
> You also have one more item to find. In order to beat the game you must
> find all 10 scrolls to complete the map. In temple 1 this is the first
> piece of the scroll to find that wasn't in the original engine.
>
> Happy gaming.
>
>
>
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