Hi Richard,
I have read several game programming books, and one perhaps two chapters 
for sound is all you get. I would say 50% of all game programming books 
is given over to graphics.
However, on the other hand once you get sound going there isn't much to it.


Richard Bennett wrote:
> Hey Tom, thanks for those titles, I will check them out probably during my 
> break. I just can't help but hate this current book that we are using in 
> school, because out of 20 something chapters, only 1 chapter is dedicated to 
> the sound portion of gaming. In my opinion, when I could see, the sound is 
> just as important as the actual graphics of the game. It just irks me that 
> the book only spends 1 chapter on the audio portion. So I am looking for a 
> book that deals with alot of the sound aspect of the game.
> BEAN 
>
>
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