Hi Phil,
  Thanks for the kudos.
  All the curves build and fall in pitch as you travel them.  Once the pitch 
peaks and starts to fall, you know you are at the halfway point of the 
curve.  After a bit of practice, the speed of your driving hand will jive 
with the pitch and therefore the correct angle of the curve.
  There are also help options you can turn on and off that will tell you the 
exact angle of the curve as you enter it, jump heights before a hurdle and 
the like.  Additionally, these help options are in mono for those that may 
have hearing loss in one ear or the other.
  Later taters,
  Che

----- Original Message ----- 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <Gamers@audyssey.org>
Sent: Tuesday, May 16, 2006 6:17 AM
Subject: Re: [Audyssey] The Rail Racer Trailer is up


> Hi Che,
> I listened to your second RailRacer demo and it does sound great.
> Do you have different sounds representing the different curves?
> If you don't I suggest 1 beep for a slight curve, 2 for a 45 degree curve
> and 3 beeps for a steeper curve.
> Phil
>
> ----- Original Message ----- 
> From: "Che" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <Gamers@audyssey.org>
> Sent: Monday, May 15, 2006 11:50 PM
> Subject: Re: [Audyssey] The Rail Racer Trailer is up
>
>
>>  One small correction to Thomas' comments here:
>>  The angle you have to lean depends on the angle of the curve, not
>> necessarily 45 degrees.  Some curves require a very small and quick lean,
>> which presents it's own challenges versus the longer curves in which you
>> have to have a steady and smooth hand to maintain your lean over the
>> longer
>> haul.
>>  Just wanted to straighten that up, pun intended.
>>  Later,
>>  Che
>>
>> ----- Original Message ----- 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <Gamers@audyssey.org>
>> Sent: Monday, May 15, 2006 9:24 PM
>> Subject: Re: [Audyssey] The Rail Racer Trailer is up
>>
>>
>>> Hi, Richard.
>>> One thing I can tell you from testing the Alpha's learning to take the
>>> curves in this game are tricky.
>>> You have to lean over to about 45 degrees, and slowly straiten up as you
>>> take the curve. Leaning two far will result in hozing your paint job
>>> against the rail wall and decrease your speed. Leaning not far enough
>>> will allow you to loose speed as well. It is something that takes real
>>> practice.
>>> Then, there is the issue of shifting gears. You have a manual shift so
>>> you have to know when and where to shift, and that takes some practice.
>>>
>>>
>>> Richard Bennett wrote:
>>>> Hey Che, I just downloaded and listened to the rail racer trialer, and 
>>>> I
>>>> have to say, "I dug it, man, I dug it!" That game sounds really awesome
>>>> and
>>>> I can't wait until the beta is released for purchase, I just hope I 
>>>> have
>>>> the
>>>> money. How long will the beta be up for sale?
>>>> BEAN
>>>>
>>>>
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>>>
>>>
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>>
>>
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