Hi, Allan.
Yeah, allot depends on style of game. I can see allot of two player 
games being popular with a internet and AI play like chess for example.
I could email you and say "hey, Allan. I am off on saturday and am free 
all day. You want to play chess?" You could email back and say yeah, 
I'll be on at 3.
I could start the server, mail you my, ip and at 3 you and I would be 
facing off in chess. Perhaps chatting with msn or aim on the side.
Games like top speed do have internet play, and one problem I noticed 
with it is people have to post somewhere that they are on with a server, 
connect here at time x, and play. That is kind of a hastle and one 
reason I haven't yet done it yet.


allan thompson wrote:
> Hi Tom,
> I agree with you completely. Although certain games, such as rpg's could be 
> implimented just as easily as MUD's. In those situations, you could play 
> alone or work with others as you see fit since the game play is not 
> regulated to a linear mission. On the other hand, if a game is made 
> specifically for the idea that everyone must start at the same time instead 
> of impromptu gatherings that could be a problem. So I think the community 
> might be too small for certain types of games, but  I think those MUD's out 
> there prove that there is enough out there for  those who want to deal with 
> it..
> What do you think?
> The truth will set you free...
> Jesus of Nazareth  33 AD
>   


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