Interesting topic here. As a matter of fact when I head back to college in the fall I'll be looking into software design. I myself have a deep interest in developing games for the blind. I know the market isn't large enough by any stretch of the imagination to make it a gainful job, but all it would really take to make it so would be for someone, whether it be a major company or one of us blind folks, to design a game with a good amount of depth and quality. Card games, board games and Space Invaders clones, however fun they may be, aren't gonna cut the cracker for everybody. I myself have a deep interest in RPG's like the Final Fantasy and Zelda series and would love to see or even create a similar type of game. BSC Games had a good thing going for them with Castle Quest but had to shelf it because too many people on the development team kept jumping ship. I would have been a voice actor in that game if it'd come out. Another idea I'd love to see implemented would be a Metroid style audio game. Those familiar with the Metroid franchise from Nintendo will know what I mean. In the meantime we've got games like Monty, which is a step in the right direction as far as I'm concerned.

It ain't pretty when the pretty leaves you with no place to go.





From: Thomas Ward <[EMAIL PROTECTED]>
Reply-To: Gamers Discussion list <gamers@audyssey.org>
To: Gamers Discussion list <gamers@audyssey.org>
Subject: Re: [Audyssey] RPG Games was  thoughts on monty
Date: Sun, 25 Jun 2006 22:36:12 -0400

Hi, Ari.
Honestly licenses usually prevent any modification and or use of other
peoples code. You have the two extremes in source code licenses. On one
hand like with say Corperation X you aren't allowed at all to have it,
and licensing it would be prehibatively expensive weather it was written
10 years ago they would charge like big bucks. Then you have the open
source movement which all the source code is free, but under their
licenses you can not use the source for financial proffet.

In the end it is better to build your own games, tools, engines, etc and
you can do whatever you want with it.



ari wrote:
> Hi Tom,
> Could one solution be to ask normal game developers if you could modify
> their old, abandoned games to be accessible and sell them? You may have to > sell them at a bit of a higher price if the company also wants a royalty. On
> the other hand, could another solution be to try and find totally free
> windows games which include the source code, and then just ask the developer > if you could modify those? I agree with I think it was Ryan and Kelly that
> it is not cool when you buy a game and can complete it in a few days,
> especially when you think that so few accessible games are released.
> One thing I will say about Monti though, is this one really looks like a
> challenge. Also, I really like the sound effects. Haven't tried it properly
> yet, but am hoping to do it this afternoon.
> Ari
>
>
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>
>
>


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