I heard of matilda zeigler. I don't know if it would reach anyone, but it is 
a thought. lol I am not familiar with those that you mentioned. smiles
Kellie and my loveable Lady J.
Did ya hear? They took the word gullible out of the dictionary!
msn, [EMAIL PROTECTED]
aim sionnain74
skype, sabrielle

----- Original Message ----- 
From: "X-Sight Interactive" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Monday, June 26, 2006 12:52 AM
Subject: Re: [Audyssey] Accessible games was: thoughts on Monty


> The only blind magazines I know of are all the young ones, slugs and 
> snails,
> blast off, absolutely boys, etc. I don't really think it should go in the
> general magazines - perhaps a proper gaming magazine in braille might do 
> the
> trick for those people.
>
> Regards,
>
> Damien
>
> X-Sight Interactive
>
> http://x-sight.brandoncole.net
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Kellie and Lady J
> Sent: 26 June 2006 05:25
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Accessible games was: thoughts on Monty
>
> the only other thought I can think of to advertise in other areas besides
> the net, Is in magazines for the blind.  I know not all who read have a
> computer, but many do, and just aren't aware of what is out there.
> Kellie and my loveable Lady J.
> Just what part of "NO" didn't you understand...?
> msn, [EMAIL PROTECTED]
> aim sionnain74
> skype, sabrielle
>
> ----- Original Message -----
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, June 26, 2006 12:09 AM
> Subject: Re: [Audyssey] Accessible games was: thoughts on Monty
>
>
>> Hi, Charles.
>> I'd say it is both. Without the skill to do high quality games no amount
>> of money or time will solve it. Without the time and money it becomes to
>> hard to put what skill is required to use.
>> As far as making a living off of it it would certainly be hard. One of
>> our major problems is marketing. Right now Audyssey list and mag is the
>> number one way to get the news out there. Audiogames.net etc help as 
>> well.
>> Problem is how do we as developers get our products out there so the
>> blind comunity as a whole can view it, try it, and see it. There are
>> blind people without computers, or have them and no online access.
>> As for designing them quickly it really depends on quality and number of
>> people. One or two people can make 1 or 2 games a year, but if you sell
>> it they then have to split the cash, and we are back to can't make a
>> living off of it if you don't have enough sales.
>>
>>
>> Charles Rivard wrote:
>>> Is it a lack of skill or knowHow?, or maybe a lack of funding to get 
>>> what
>
>>> is
>>> needed to create such games, not to mention the time and effort involved
>>> in
>>> producing such games.  Can companies the size of those that produce 
>>> games
>>> for the blind produce such games quickly enough to satisfy gamers?  And
>>> how
>>> about the customer support after the games are marketed?  Even the
>>> current
>>> demo of Monty has produced how much for you to follow up on just in 
>>> Email
>
>>> on
>>> this list??
>>>
>>
>>
>> _______________________________________________
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>>
>
>
>
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>
>
>
> _______________________________________________
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> 



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