Actually, the original Enterprise's computer voice was a lot more 
robotic than the series that came after. But then, everything about 
that ship is different from the series that came after that one. A 
sign of Trek's having advanced considerably since then, perhaps? 
Also, DS9's computer voice was slightly different, too. Still female 
of course, but it had more of the cardassian... smugness to it, I 
thought. Might have something to do with it was a cardassian station, but eh.

James
At 07:16 AM 9/16/2006, you wrote:
>Hi Phil,
>I've noticed over the years that Enterprise, Defiant, and Voyager's jump
>to warp drive sounds similar but unique to those starships. They are not
>exactly the same. However, the bridge ambience, phasers, photons, are
>very very similar. Except for Defiant which has a phaser sound of it's own.
>As to your question about different warp sounds I have the Enterprise
>1701-D warp sound and Voyager's, but that is the only two I have. I was
>thinking it really isn't necessary to have them in the game unless it is
>desired by others to have it.
>Well, I'll be thinking about it over the next few days and I'll try it
>out and see if I will have a drop out of warp and enter warp sound as
>you move the arrow keys up and down.
>
>
>Phil Vlasak wrote:
> > Hi Thomas,
> > I forgot that the 23rd century Enterprise had different sound effects than
> > the 24th century one.
> > Boy, that would double the size of your game!
> > Are you going to have the sound of each class engines be different?
> > But at least the ship's computer's voice was the same through all the
> > centuries!
> > smiles,
> > Phil
> >
>
>
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