----- Original Message ----- 
From: "J volschenk" <[EMAIL PROTECTED]>
To: "National Accessibility Portal mailing list with topics
focusedonaccessibility for users with visual disabilities."
<[EMAIL PROTECTED]>
Sent: Wednesday, September 27, 2006 5:17 PM
Subject: [Blind] Fw: Israel-made devices get blind into gaming action


>
> ----- Original Message ----- 
> From: "Ricky Lomey" <[EMAIL PROTECTED]>
> To: <undisclosed-recipients:>
> Sent: Wednesday, September 27, 2006 11:31 AM
> Subject: Fw: Israel-made devices get blind into gaming action
>
>
> >
> > > Friday January 30, 2004
> >
> > Israel-made devices get blind into gaming action
> >
> > by michele chabin
> > correspondent
> >
> > jerusalem   |   Two children sit in front of a monitor and
> enthusiastically
> > play a computer game called Hidden Bombs. Each player imagines himself
on
> a
> > ship being tossed by high seas, surrounded by mines. To survive, the
> players
> > must locate the mines as quickly as possible. If they make the wrong
move,
> > they are told, the mines will detonate.
> > Hidden Bombs is just like any computer game, but with a crucial
> difference:
> > It is user-friendly for both blind and sighted people. The computer
game,
> > which is part of a series of educational software programs developed by
> the
> > Israeli company Virtouch, provides a wealth of tactile and audio clues
> that
> > level the playing field for blind competitors.
> > The Jerusalem-based company specializes in educational hardware and
> software
> > for the blind and visually challenged. The mouse it invented, called the
> > VTPlayer, utilizes an embedded tactile display that helps users "read"
> > information on the screen through their fingertips. In the October issue
> of
> > Braille Forum, Arie Gamliel, one of the VTPlayer's blind testers, wrote
> that
> > the VRPlayer "looks almost exactly like the average computer mouse. It
has
> > two tactile displays on top, each consisting of 16 vibrating pins. There
> are
> > four controls or buttons, two on each side. It includes all of the
> functions
> > of a regular Windows mouse in addition to its unique capabilities as a
> > tactical, immersive, multimedia device."
> > In his review, Gamliel, a Jerusalemite who lost his sight shortly after
> > birth, said that the device "is easy to install" on any computer. "You
> plug
> > it into a USB port, install the software and away you go. All of the
games
> > are designed from the ground up to serve a cognitive role."
> > In playing them, he said, "the child gains skills in terms of
> understanding
> > spatial relationships, tactile differentiation, a sense of relative
> > direction, comprehension of braille symbols, developing a mental
'picture'
> > of complexity and so on."
> > Gamliel said that schools and educational facilities serving blind kids
> > "should seriously consider" purchasing the product, despite its $695
price
> > tag. "That's much less than many common Playstations on the market," he
> > noted.
> > While Virtouch is of course a business, Arnold Roth, Virtouch's CEO,
> insists
> > that those involved in the venture have a mission above and beyond the
> > bottom line.
> > "I feel a real affinity for the products," says Roth, the father of a
> blind
> > child as well as several sighted children. "This company was founded to
> help
> > meet the needs of blind children, and we've expanded our scope to blind
> > adults as well."
> > Founded in the mid-'90s, Virtouch is the brainchild of Roman Gouzman, a
> > cognitive psychologist from the former Soviet Union. Gouzman assembled a
> > team of software and hardware developers and actively sought input from
> the
> > blind, including many children. Roth says that "there is a high degree
of
> > loneliness and separation in the lives of many blind people. Our goal is
> to
> > build cultural bridges" between blind and sighted children, between
> siblings
> > or schoolmates. I frankly don't know of any other solution that allows
> [the
> > blind] to be both educated and socially connected at the same time."
> > Virtouch also offers several programs to help a child learn braille, as
> well
> > as tactile maps of the United States and Europe.
> > "Many think that braille for the blind is like motherhood and apple
pie,"
> > Roth says. "In fact, it's losing ground in the U.S. There is too much
easy
> > availability of audio, on the radio and via the Internet. We're in
danger
> of
> > producing a generation of illiterate blind people."
> > One entry in Virtouch's Braille Adventure Series enables players to
> "visit"
> >
> >
> > an amusement park where they must pick the correct braille symbols from
a
> > moving conveyor belt.
> > Each Braille Adventure game includes a teacher mode, which allows the
> > instructor to modify the games features to match an individual student's
> > progress.
> > A soon-to-be released title called Crazy Biker is a simulation game in
> which
> > the player assumes the role of a motorcycle rider who needs to react to
> > threats and opportunities. As you explore the tactile map of the United
> > States, the pins of the mouse suddenly jump up when you touch a border.
> When
> > the mouse hits the ocean, the pins feel like little waves, rising and
> > falling. As you move to different parts of the map, the audio announces
> the
> > names of the states, allowing the user to integrate both audio and
tactile
> > clues.
> > "You feel and focus on the tactile feeling," says Gouzman. "Second, you
> > verbalize your intuitive hypothesis as to which direction you're going.
> > Third, you actively interact with the computer," something a blind
person
> > does not do when using a puzzle map, for example. Roth calls it "sadly
> > ironic" that, while numerous schools and other places serving blind
> children
> > have purchased the VTPlayer, the schools in Israel have not.
> > "Israeli government support for the blind is far behind what it is in
> other
> > countries," Roth says. "The Ministry of Education says it doesn't have
the
> > budget."
> > <br />
> > Information on Virtouch products: <a
> > href="http://www.virtouch.com";>www.virtouch.com</a>.
> > <br />
> > This article was first published in the New York Jewish Week.
> >
> > Copyright J, the Jewish news weekly of Northern California
> >
> >
>
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