Hi Michael, Well said. Actually, you have a good point. If I want a TR game I could finish Montezuma's Revenge as was planned by Alchemy, and then proceed to write a TR style game the way I want it written. So far the responces I have recieved from buyers are in agreement with you, and I am likely not to change things for Montezuma's Revenge based on what I am reading so far.
michael feir wrote: > The original game is what I've been waiting for. That just isn't going to > change. If you want to make a fancy modern 3d adventure, please do that > after you finish the game people like me have been waiting for. Taking over > a project and then completely going in another direction is just not honest. > I think James North took things about as close as they could be taken with > the changes he made from the original game. To go much further in terms of > changing game play is to no longer be making Montezuma's Revenge. There's > just no two ways about it. If somebody makes a game called Accessible Pong > but addds things like obstacles in the playing field, turrets to shoot at > the ball with, etc, it isn't Pong anymore. It might very well be a fun game, > but it wouldn't be what its name implied. The blind community has more than > one 3d adventure game already but only one finished but very basic > sidescroller. You have a chance to bring a truly great classic game to us. > Please don't blow it by changing the game beyond all recognition. > Michael Feir > Creator and former Editor of Audyssey Magazine > 1996-2004 > E-mail: [EMAIL PROTECTED] > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.