hi where can i get this game with the keygen?
Brandon
----- Original Message ----- 
From: "Nicol" <[EMAIL PROTECTED]>
To: "blind gaming" <gamers@audyssey.org>
Sent: Sunday, October 22, 2006 7:33 AM
Subject: [Audyssey] self destruct


> Hi all
> The file was successfully sent to robin kip. I'm very excited to hear what 
> you all think about the game. I'm looking forward to those tips on how to 
> beat the urchin lord!
> If anyone comes across the latest version of self destruct which is 
> version 1.2, please send it to me! this version I sent was 1.1.6.  ON the 
> audiogames.net website I read about version 1.2 where there is murchin 
> robots from  whom you can buy items.  and the urchins can sometimes 
> destroy the murchin  robots.  this feature is not in 1.1.6.  Here you buy 
> items from a store.  You press the letter d and then you can choose to buy 
> items or track an urchin.
> If a copy of version 1.2 can still be found somewhere
> maybe the bug where the game's sounds gets mixed up after you died in the 
> urchinlord battle, is fixed in 1.2.  Please feel free to ask me  should 
> anyone need some tips on the game.  I have beaten the urchin lord on easy 
> difficulty level and I've beaten all 10 levels on normal difficulty level, 
> I'm now busy with the urchinlord fight on normal difficulty level.
> The urchin lord battle on normal difficulty is a bit harder than on easy 
> and that's where I need tips,  but furthermore the game is exactly the 
> same on normal as on easy.  ON easy the urchins entering room 91 gets a 
> fatal shock, but not on normal. ON hard the urchins will chase you and on 
> insane the alpha urchin will also  set mines that you need to avoid and 
> the medic urchin will try to kill you.
> thomas and raul,please don't consider this as a cracking discussion. since 
> the game is no longer supported by the developer,I can surely explain to 
> the guys how to register the full version.  You will find  a file named 
> keygen.exe in your program files  folder after installation. run this file 
> and paste the key into the box when you start the game. First you need  to 
> copy your product ID. So you first have to go into the game, wait for the 
> voice that say: please select a difficulty level and then ensure  that 
> your screen reader is on and go into the registration menu with alt+r and 
> select   create  product ID. Then type in your name and press the copy 
> product ID button.  Then close that dialogue and exit the game with 
> shift+del.  Now go into the game again and make sure the key has been 
> copied and paste it and you will have a registered copy of the game.    If 
> you don't create the product ID, the game will not work; you will only 
> have the demo.   The best is to  use sappi5.   the game supports jaws and 
> window eyes, but I have found with jaws that  the speech doesn't 
> syncronize  with game play.  IN other words, when you press spacebar on 
> the pass processor if you have the chip, if you use jaws with the game 
> jaws will speak while the pass processor is destroying itself. With sapi, 
> sapi will first give the information whether to use the bom or to find the 
> teleporter,and after sapi finished speaking the  pass processor will 
> destroy itself.    The same   with the road runner urchin.  If you are 
> using jaws the moment you are teleported  into the bonus level,  the road 
> runner  urchin will start moving while jaws is speaking, but with sapi it 
> will speak and then the road runner urchin will move once sapi finished 
> speaking.  And I can't find window eyes to work.  When I have window eyes 
> active and  I press its key in the game to use it as active voice, I get 
> an error that window eyes is not installed.
> Happy self destroying, lol
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