what about dotnet 3, its just come out.
At 04:57 AM 11/13/2006, Thomas Ward wrote:
>Hi,
>End user problems with the .NET Framework 1.1 is the major reason all 
>future releases of STFC, Monty, and all other games will be using 
>framework 2.0.
>Just for reference with .NET Framework 1.0 and 1.1 it use to create a 
>special account on your computer. In order to restore your functunality 
>and disable the login issue you speak of you needed to go in to control 
>panel, go to users, and remove the extra unneded framework account 
>before restarting. I can say a system restore was unnecessary. All you 
>needed to do was remove the account.
>Now, as for STFC and Montezuma's Revenge the binaries themselves will 
>run with Framework 2.0, but the installer was setup to only check for 
>1.1.43.22. I'm rewriting the installer and recompiling them to work with 
>Framework 2.0 so in the next month or so look for updates that resolves 
>your issues.
>
>
>Dark wrote:
>> Hello. 
>>
>> the discussion of Rale racer yesterday prompted me to go and have another 
>> look at Net Framework. Everytime I'd tried to install it in the past, it not 
>> only refused to work, but also caused huge problems at start up, which i 
>> could only fix with a system restore. 
>>
>> I've now downloaded NEt Framework 2.0 redistributable package from: 
>>
>> http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en
>>  
>>
>> and I'm very pleased to say it appears to work fine, and I've been able to 
>> run a non-audio game related application that I've been wanting to run for 
>> quite a long while now.
>>
>> the two games from Usa games, Monti and Startrek Final conflict however, 
>> stil tell me to go and install net framework, which I obviously have already 
>> done.
>>
>> Will games made to run with Net Framework v1 not run with v2? Is there 
>> another component I need to install?
>>
>> Any help or advice would be much appreciated, sinse both games sound very 
>> much like my sort of thing. 
>>
>> thanks in advance, 
>>
>> dark.
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>>
>>   
>
>
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