Hi Sharon! It was me, Sly who asked for it. Thanks for putting it up for me. Later ----- Original Message ----- From: "x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Monday, November 13, 2006 12:07 AM Subject: Re: [Audyssey] ESP Pinball Extreme Files
> no, it wasn't, i don't use it for that purpose, but i do use it for > changing > the version numbers of programs that i write and release, as it always > comes > up with the autoit version being used. > because i use it for this, i just happen to know that it can retrieve > sounds > and midi files within the program should you want to. > > regards, > > damien > > > > > ----- Original Message ----- > From: "david" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Monday, November 13, 2006 12:56 AM > Subject: Re: [Audyssey] ESP Pinball Extreme Files > > >> That was not a wise move, i think. >> ----- Original Message ----- >> From: "x-sight interactive" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Sunday, November 12, 2006 6:04 PM >> Subject: Re: [Audyssey] ESP Pinball Extreme Files >> >> >> > well that is quite easy to hack, unless you encrypt the sounds in the > exe. >> > there is a resource hacking program, which coincidently i use for > changing >> > the version information for the programs i make which can retrieve > sounds >> > out of exes and dlls. >> > >> > regards, >> > >> > damien >> > >> > >> > ----- Original Message ----- >> > From: "Thomas Ward" <[EMAIL PROTECTED]> >> > To: "Gamers Discussion list" <gamers@audyssey.org> >> > Sent: Sunday, November 12, 2006 8:37 PM >> > Subject: Re: [Audyssey] ESP Pinball Extreme Files >> > >> > >> >> >> >> Hi, >> >> Also there is another way to secure sound effects and it is about as >> >> full proof as it gets. In Visual C++ you can clude your effects as a >> >> resource, and compile it directly in to the *.exe file. It pretty much >> >> insures no one will get at them. You can also build them in to a *.dll >> >> and access them remotely. >> >> I recommend the *.dll as it makes them extremely secure, and it >> >> doesn't >> >> make your *.exe file the size of Texas. >> >> >> >> >> >> >> >> > it is an interesting topic though. if people do want to encrypt >> >> > their >> > sounds >> >> > they all do it in different ways. some people use comaudio to do all >> >> > the >> >> > dirty work, some people use other external software, and then there > are >> >> > those that try and disguise them by changing a .zip filename to .dat > or >> >> > something similar, then there are those experts that write out their >> >> > own >> >> > encryption/decryption routines. i wouldn't encrypt many of my game >> > sounds, >> >> > as it can be fun to change the sounds and hear what it sounds like > with >> >> > different effects, but as i learned quite a while back by thomas > here, >> > and >> >> > other devs on this list, some companies think differently, so we all >> > have to >> >> > respect their policies, which i can fully understand. >> >> > >> >> > regards, >> >> > >> >> > damien >> >> > >> >> >> >> >> >> _______________________________________________ >> >> Gamers mailing list .. Gamers@audyssey.org >> >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> > visit >> >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> >> any subscription changes via the web. >> >> >> >> >> > >> > >> > >> > _______________________________________________ >> > Gamers mailing list .. Gamers@audyssey.org >> > To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> > visit >> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> > any subscription changes via the web. >> > >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> >> > > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.