Does this asteroid style of game also contain the random concept where you
have to pick up a random item to aid you in your adventure before the item
vaporizes?

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Dark
Sent: Saturday, December 02, 2006 4:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] two Asteroids style games

The description of Torrent actually reminded me quite a lot of Galaxians,
perhaps even more than asteroids, sinse it seemed to feature dodging of
enemies rather than just shooting them down, a rap around scrolling effect,
and accelleration and deceleration.

the right upp on surrealist horizons also appeared to hint that alien ships
firing at you would be more common than in the original asteroids game as
well.

I don't know if thom's specific asteroids remake will be closer to the
original, with the player in the exact center of the playing field, having
to protect him/herself in 360 degrees, and the strange teleporting movement
system that always seems to get me killed when I try a varient of the
Original Asteroids.

Even though the audio remakes of classic atari 80's space shooters there
have been seem to all be remakes of space invaders, there do seem to have
been many more games of a similar style produced back then all with
different features. for example there was rescuing hostages and left/right
scrolling in defender, bouncing bullits back in deflecter, and having to
jump pits in Moon patrol.

Imho seeing audio remakes move away from standard space invaders and explore
some of these similar in style, yet different in execution games is a
welcome change, and Imho multiple game developers' approaches to this style
would be a good thing.

Beware the grue!

Dark.




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