it is, I just wish we had sfx and comentry not sapi speech to go with it all. At 06:42 PM 12/5/2006, x-sight interactive wrote: >erm? i thought tournament's music was very effective! > >regards, > >damien > > > > >----- Original Message ----- >From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <gamers@audyssey.org>; <gamers@audyssey.org> >Sent: Monday, December 04, 2006 10:58 PM >Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms > > >> Yeah tourniment for all its crappy non sfx and old style music and sapi >voice is actually quite good, I would have liked it to be non crap and I >think munawar was going to make it so and do it properly. >> I wanter if munawar's personal pages are still up, hmmm. >> At 10:29 AM 12/5/2006, djc wrote: >> >While I myself didn't buy treasure hunt I appreciated his free offerings >> >and I still have them. I'm always sorry to read this kind of a situation >> >because there are some damn fine programmers in the blind community. So >the >> >person who did this to him stole the game pure and simple. That's Ok >Steve >> >because the Lord will remember. >> > >> > >> >*********** REPLY SEPARATOR *********** >> > >> >On 12/4/2006 at 2:29 PM Stephen wrote: >> > >> >>I am writing on behalf of Munawar, the brains behind bpc >> >>programs. Some of you have been asking why he is no longer in the >> >>business, Here's the full story in his words. Make sure to read the >> >>message thoroughly as we can all learn a thing or too from it. >> >>-------------- >> >> >> >> I started out around 2001 I think. my goal was to create games for >> >>blind people. at first they were free, and then suddenly I started >> >>charging, because Treasure Hunt had become a real first person >> >>shooter complete with an overall objective. >> >>That was when I had lots of time, and, most importantly, motivation. >> >>I wanted to leave a mark in the so-called blind gaming community, >> >>because I realized something quite quickly. >> >>We had too many rated E games, games for kids rather than adults. >> >>So began my major upgrade to Treasure Hunt. There's a common >> >>misconception that I just wanted to expand the game and put more >> >>features in it, bringing it up from version three to four. The real >> >>reason was that we needed more serious action games; games which run >> >>around a storyline. >> >>So now we were in the four year round about of BPC's life. Treasure >> >>Hunt was released six months later, I believe February of 2005. >> >>Now, everyone who followed the evolution of Treasure Hunt remembers >> >>the major patch upgrades. The game was quite bug-filled, which showed >> >>me that my skills in programming actually weren't as well-planted as >> >>I had thought they were. >> >>And, of course, my beta testers were jokes, save a select few (you >> >>know who you are) >> >>So from Feburary 2005 to early 2006, I was releasing patch after >> >>patch. That was my job; it wasn't a good experience for me at all, >> >>and I quickly realized Treasure Hunt was, in itself, a failure. The >> >>game turned out to be rated E although I had hoped it wouldn't be, >> >>and some things did not work for no apparent reason. >> >>After this period of patch releasing, I arived at the first really >> >>stable version of Treasure Hunt, 4.25, and that's when I was able to >> >>turn my attention to the finances of the organization. Payments were >> >>coming in nicely the first couple months, then declined. They went >> >>back up in December of 2005, thanks to Christmas shoppers. Developers >> >>love Christmas. >> >>Finally, I saw a steady drop of purchases, In March, I made one sale, >> >>April was zero, and May was around that number. But then came a >> >>further change, and it was not a pleasant one. >> >>someone actually filed a charge back against me. Can you believe the >> >>morality of this person? I won't name them, but they will know who >> >>they are when they read this. This individual had bought a copy of >> >>the game from me, and then turned around and claimed that I made an >> >>unauthorized purchase to their credit card. >> >>Not only did Pay Pal refund their money, they also gave them $10.00 >> >>extra. This leech was paid $10.00 for buying my game! >> >>I had given them the registration key and everything, I saw no fault >> >>with the order. They got what they paid for. >> >>Now, Consider all of what I have said. I did consider everything, and >> >>I'll briefly recap. >> >>Treasure Hunt was a rated E game when it wasn't supposed to be; >> >>someone accused me of credit card fraud, something which degraded my >> >>reputation greatly; there was no more money being made; I lost my >> >>motivation; and, finally, I hated all those 13-year-olds trying to >> >>make games. Unfortunately, people seem to trust any word of mouth >> >>they get, even if it's from one person only, My sales went down >> >>dramatically after the chargeback. >> >>So, now it was June. One fine day, I decided to just throw it all >> >>away. I will admit it can be called cowardly for me to do so, but I >> >>did not really have a choice. Pressing on would have resulted in a >> >>lawsuit, which I do not have the money to fund, A plane which started >> >>off quickly and then crash landed, that's what happened with >> >>BPCPrograms, SD, And that, my fellow gamers, was the story of the >> >>BPCPrograms Software Division. >> >>message ends >> >>I've no idea if Munawar would want to put up treasure hunt for free >> >>like what was done with self destruct and danger city but I suspect >> >>not considering all that's happened. >> >>Take care >> >>_______________________________________________ >> >>Gamers mailing list .. Gamers@audyssey.org >> >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> >>visit >> >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> >>any subscription changes via the web. >> > >> > >> > >> > djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings >9 to >> >midnight Eastern. >> > >> > My Journal http://livejournal.com/users/djc1 >> > >> > email Or Msn: [EMAIL PROTECTED] >> > >> > I C Q Number Is: 4781694 >> > >> > >> > >> > >> >_______________________________________________ >> >Gamers mailing list .. Gamers@audyssey.org >> >To unsubscribe send E-mail to [EMAIL PROTECTED] You can >visit >> >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> >any subscription changes via the web. >> >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> >> > > > >_______________________________________________ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web.
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