Mine stops at level 1 act 3.
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

----- Original Message ----- 
From: "Sarah" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, December 23, 2006 5:18 PM
Subject: Re: [Audyssey] danger city


> it stops at level 2 act one, I think. its after the car seen. it is 
> broken?
> take care and happy  holidays.
> SA&G
>> I don't understand how to jump, kick, etc... I know hitting the
>> spacebar does something but outside of that what?
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson
>> Sent: Saturday, December 23, 2006 2:50 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] danger city
>>
>> Apparently he's not all that impressed with the game. I can sorta see
>> what he means but I do believe the game had potential. My problem is
>> that there doesn't appear to be a manual. Act three also is giving me
>> major headaches since it seems to consist entirely of mines.
>> It ain't pretty when the pretty leaves you with no place to go.
>> J.D. Fortune, Pretty Vegas
>> ----- Original Message -----
>> From: "x-sight interactive" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Saturday, December 23, 2006 1:17 PM
>> Subject: Re: [Audyssey] danger city
>>
>>
>>> what's that all about
>>>
>>> regards
>>>
>>> damien
>>>
>>> ----- Original Message -----
>>> From: "shaun everiss" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>; "'Gamers
>>> Discussion list'" <gamers@audyssey.org>
>>> Sent: Saturday, December 23, 2006 7:53 PM
>>> Subject: Re: [Audyssey] danger city
>>>
>>>
>>>> its really not much.
>>>> lets see, punch, punch, kick, kick, get pipe hit with pipe, repair
>>>> pipe,
>>> eat chicken, jump mine, jump mine, walk through door and finnish.
>>>> Oh and run away from a bomb or so, and if you get real stuck push
>>>> control to get armed support. I mean if this game was finnished it
>>>> would be somewhat deceant, however in
>>> its present state its just like selfdestruct, a pile of shoot.
>>>> Its really not that great,
>>>> The only more stupid game than that is the stupid game by orio.
>>>> At 03:37 AM 12/24/2006, Michael Maslo wrote:
>>>> >I would really love to try danger city out.
>>>> >
>>>> >-----Original Message-----
>>>> >From: [EMAIL PROTECTED]
>>>> >[mailto:[EMAIL PROTECTED] On
>>>> >Behalf Of x-sight interactive
>>>> >Sent: Friday, December 22, 2006 11:19 PM
>>>> >To: Gamers Discussion list
>>>> >Subject: Re: [Audyssey] danger city
>>>> >
>>>> >jason is reachable via skype and msn, and i would still ask him
>>>> >permission to release those games. those games are his. i asked
>>>> >his permission to release the self destruct source code, he
>>>> >approved. i don't know what his
>>>> >thoughts are on releasing danger city, he wasn't very happy when
>>>> >more people got the beta ...
>>>> >
>>>> >regards,
>>>> >
>>>> >damien
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >----- Original Message -----
>>>> >From: "Robin Kipp" <[EMAIL PROTECTED]>
>>>> >To: "'Gamers Discussion list'" <gamers@audyssey.org>
>>>> >Sent: Friday, December 22, 2006 9:50 PM
>>>> >Subject: Re: [Audyssey] danger city
>>>> >
>>>> >
>>>> >> Hi Damien,
>>>> >> Jason isn't reachable via E-Mail anymore, the game is abandoned,
>>>> >> the company doesn't exist anymore, many people want the games,
>>>> >> so I just offer them to download them there. Are that enough
>>>> >> reasons?
>>>> >> Robin.
>>>> >>
>>>> >>
>>>> >>
>>>> >> _______________________________________________
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>>>> >>
>>>> >>
>>>> >
>>>> >
>>>> >
>>>> >_______________________________________________
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>>>
>>>
>>>
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>>
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