On the agrip sight wheir do I go to get audio quake
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 28 December 2006 12:31 To: Gamers Discussion list Subject: Re: [Audyssey] USA Games Holiday News. Hi Cara, Yes, doing true sequential play would be very prohibitive. Even though I lost much of the 1.0 source do to an accident some of the original source code can be saved and reused to recreate v2.0. I'd like to save much of the original v1.0 game source as possible to jump-start v2.0. Cara Quinn wrote: > Actually Tom, Quake generates messages as different players / bots do > different things in real time, but I think the work involved in making this > happen for the Trek game would make it prohibitive; in other words, a > complete rewrite. ICK!!! > > -And again, your point with the explosions and such happening all at > once and people not knowing what's going on is a valid one, as many of you > have reported that very thing in Quake, even though there are messages to > let players know, so unless someone actually knows a little bit about the > game ahead of time, and what to expect, it could be rather > disconcerting. Anyway, just a few thoughts.... > > Have a great evening!... > > Smiles, > > Cara > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___________________________________________________________ Try the all-new Yahoo! Mail. "The New Version is radically easier to use" The Wall Street Journal http://uk.docs.yahoo.com/nowyoucan.html
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