aah, thats good to know kara.
I wander if this could be a community thing, to long have we wandered and wined about thing, maybe if everyone that can put in something we could get the cash for an offer this could potentually make one of the core companies to be owned by the gaming community at large.

At 12:06 PM 4/19/2013, you wrote:
HI shaun, the site contact page should be up now.

I tried contacting Justin yesterday afternoon about purchasing the company or the rights to the software and the send failed.

I then emailed him and did get a response letting me know that he did repair the site contact area and that he'd already been contacted by interested parties about licensing but that there were no serious offers.

I'll let the list know if he does get back with me.

thanks,

Cara :)
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On Apr 17, 2013, at 9:51 PM, shaun everiss <sm.ever...@gmail.com> wrote:

thats true, now if only there is a way to contact him about this with anything other than the official site addresses as they don't work, he really does need to be in on this thread.

At 01:23 PM 4/18/2013, you wrote:
> Hi Dark,
>
> You know, that is one of the reasons I'm reluctant to squeeze the $75
> out of my bank account to get this pack of games and software. I would
> be paying that money, money I don't really have to spend right now, on
> games that will never be upgraded and supported after I pay for them.
> That really wouldn't be a wise investment in the long term because
> there is no way to insure that when Microsoft moves to their yearly
> updates, which could begin as soon as next year, that these games will
> remain compatible with Windows versions newer than Windows 8. Its
> really a short term solution for a long term problem.
>
> It would be better if Justin would license the source to a third-party
> developer  who could maintain the existing games, upgrade them if
> necessary, and even have the ability to port them to other platforms
> like Mac OS and iOS which are beginning to be new markets for audio
> game developers. It just seems to me that Justin is going about this
> all wrong, and sooner or later weather or not I pay the money I'm
> going to end up with something I can't use over the long term.
>
> Cheers!
>
>
> On 4/17/13, dark <d...@xgam.org> wrote:
> > I'm sad to hear this myself, i've had lots of fun playing troopanum, pipe,
> > hunter etc.
> >
> > One thing I do wonder however is how people will get the games and unlock
> > codes in the future if blind software is closing down, since it'd be dire if
> >
> > future people coming to audiogmaes.net couldnt' play the games at all even
> > with installing vb6 libraries etc.
> >
> > Beware the Grue!
> >
> > dark.
> >
> >
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