Hi Dark,

True. However, I was merely throwing the Mines of Moria idea out there
as a case example of how the three books could be trimmed down to
something manageable by a single developer rather than an actual idea
for a LOTR game. For a real LOTR game I would probably do something
along the lines you mentioned like using some event not specifically
covered in the books such as Balin's doomed expedition where I am more
free to play with the storyline and characters. Any of the main
characters from the fellowship itself is already written history, and
anything I could do to create a game would require tampering with the
cannon, and I don't think any true fan of LOTR really wants me to do
that.

In fact, I would say I think all of the commercial LOTR games out
there are failures precisely for that very reason. The game designers
wanted to use all the characters from the fellowship and ended up
creating side quests and adventures beyond the scope of the original
three books which isn't as good as if they picked an event like
Balin's doomed expedition or when Gandalf left Bilbo and the dwarves
to travel Mirkwood on their own while he and the other wizards went to
fight Sauron. There are a number of potential quests in the LOTR books
and Hobbit that could be taken up by a game designer, but have not
simply because the commercial companies decided to base the game on
the main characters and did a bad job of it.

When it comes down to it this is a pretty general problem with basing
a game on any book or movie. There is a certain amount of cannon
around the main characters where there isn't any room to write new
quests or adventures for those characters without seriously altering
the history of that character or story. In something like LOTR the
history of the fellowship is known and a game developer has to follow
the history laid down by the original author. With something like Star
Trek its a lot more flexible because its assumed Picard, Riker, Troi,
Data, Warf, etc have adventures that are not covered by the weekly TV
show, and there you can write a game about those adventures. LOTR is
pretty much a closed history where Star Trek is an open ended story.
Big difference in terms of writing a game.

However, the best solution is to take the established universe be it
Star Trek, Star Wars, Lord of the Rings and create your own characters
and quests for that game world. In fact, Lucas Arts rarely ever uses
Han, Luke, Leia, Obi-Wan, etc in their Star Wars games for this
reason. Instead they have created their own characters like Kyle
Katern who was in Dark Forces, Jedi Knight, and Jedi Outcast as the
main character. They used Mara Jade in Mysteries of the Sith who was
pretty much an unknown character at that time. More recent games have
Master Shan and some of the other Jedi Masters from thousands of years
before Luke Skywalker was even born. All of this is to point out the
games are based on Star Wars but the games don't have to worry about
cannon or if the books conflict with this or that because the games
exist in their own cannon and history.

So if I were to write a game set in the Harry Potter universe I would
be better off creating a custom student at Hogwarts who just happens
to run into NPC characters like Ron, Harry, Jinnee, Hermione, etc
during his or her own adventures. This would allow me to write stories
not covered by J. K. Rowling while preserving the cannon. I think from
a purity perspective is the best solution.

Unfortunately, a lot of gamers probably want to play the main
characters which is why even though it breaks with cannon you get a
LOTR game with the main characters in it doing things like finding
Sam's gaffer's glasses in order to get him to join the Fellowship of
the Ring which is just dumb. Game developers aren't given much wiggle
room when it comes to cannon and main characters so stick side quests
into their games as filler between major battle scenes whatever, and
are something of a detraction from the over all game.

Cheers!

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to