I don't know then. i'm having to in with GoldWave and resave every sound file, even if it's in 44.1K. It shows up as PCM signed 16 bit, so I don't know what the problem is.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com .
Crazy Ken
----- Original Message ----- From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, April 25, 2013 9:37 PM
Subject: Re: [Audyssey] vb6 question


Hi Ken,
All the GMA and PCS games are in 22050, 16 bit format.
However if the sound is too small say 0.0002 of a second it will not play.
And with DirectX it will crash if you try to pan a stereo file. It must be mono.
Phil

----- Original Message ----- From: "Ken The PionEar" <kenwdow...@me.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, April 25, 2013 8:44 PM
Subject: Re: [Audyssey] vb6 question


This was a stupid error on my part, not even having to do with numbers. For whatever reason, vb6 can't play a wave file sampled at 22050 hz. It throws a fit and, like a toddler, doesn't tell you why. The file I successfully played was, of course, at the right sampling rate.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com .
Crazy Ken
----- Original Message ----- From: "Cara Quinn" <caraqu...@caraquinn.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, April 25, 2013 12:10 AM
Subject: Re: [Audyssey] vb6 question


Ken, does VB6 provide arrays? If so, you could create an array of strings which hold your file names and then call an element of your array at random using a standard numerical random command. This way you wouldn't need to place numbers at the end of your file names.

HTH

Cara :)
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

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On Apr 24, 2013, at 8:10 PM, Ken The PionEar <kenwdow...@me.com> wrote:

I'm having a weird issue in vb6 when I try adding a number to the end of a sound file. If I tell dx8 that the file is called walk.wav, it does fine. If i say it's called walk3.wav though, i get an invalid procedure call. Anybody know how to handle this? I'm trying to randomize the footstep sounds.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com .
Crazy Ken
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