Hi Ken,

Yeah, logarithmic  based formulas are more accurate, but they don't
roll off as smoothly as linier ones. That could be why sounds aren't
panning and rolling off correctly. Plus DirectSound is a piece of junk
when it comes to 3d audio anyway, and I recommend if you are serious
about 3d audio look at OpenAL or something else with a better virtual
3d design. Although, I'm not sure if there is a Com component for
OpenAL that will work with VB 6.
.

Cheers!



On 6/7/13, Ken The PionEar <kenwdow...@me.com> wrote:
> I figured that logarithmic movement was the way to go, but don't know
> anything about how to  implement it. In Directx 8 panning is logarithmic but
>
> not 3d movement wich in itself seems quite odd.
> Check out my games at
> www.ThePionEar.net
> and my music, and that of my band, at
> www.ThePionEar.net/BlindLabyrinth.html .
> If you want to reach me, you can call 419-744-0517, friend me on Facebook,
> (KenWDowney,) or write me at kenwdow...@me.com .
> Crazy Ken
> ----- Original Message -----
> From: "Thomas Ward" <thomasward1...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, June 07, 2013 2:03 PM
> Subject: Re: [Audyssey] help with 3d sound movement please?
>
>
>> Hi Ken,
>>
>> Not really. Are you using logarithmic or linier based formulas here.
>> That makes a big difference in the positioning of sounds in real time.
>>
>> Cheers!
>>
>>
>> On 6/7/13, Ken The PionEar <kenwdow...@me.com> wrote:
>>> I'm having another look at Heywire, but this applies to all my games.
>>> It's
>>> quite obvious that if you use regular patterns for moving in 3d space,
>>> things tend to seem to move slowly when far from you, and faster the
>>> closer
>>> they get until, suddenly, they skp right past your head. Does anybody
>>> have a
>>> formula to make this transition smoother?
>>> Check out my games at
>>> www.ThePionEar.net
>>> and my music, and that of my band, at
>>> www.ThePionEar.net/BlindLabyrinth.html .
>>> If you want to reach me, you can call 419-744-0517, friend me on
>>> Facebook,
>>> (KenWDowney,) or write me at kenwdow...@me.com .
>>> Crazy Ken
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to