I thought that would be the case, just wishful thinking on my behalf that it
would have been made more accessible somehow. It's a shame though that
screen reders can't work with text in main stream games like that  though as
with  that  being possible  and the battle system being turn based things
like the battle system, sphere's  story line  character speech  etc would
all become accessible  in a game like that, true  moving the character
around  like you said still wouldn't work, but it makes  you wonder if the
game text worked with a screen reader big games company's   like this I'm
sure they could then implement  ways of navigating the character  around for
people unable to see the screen , but I guess that's all time and money so I
don't see it happening any when soon! Still all that being said I still love
the games although not sure which one I'd pick as my overall favourite since
there all good,  and you never know maybe one day I'll see an accessible
version, wishful thinking but I stay hopeful lol 

Paul

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike Wassel
Sent: Tuesday, June 25, 2013 11:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] games playable on consoles [was]Re: what will it
take for this community to learn?

If you learn the menus you can do the battles I guess.  However moving
around and using the sphere grid would be pretty much impossible.
Mike.
On Jun 25, 2013, at 2:07 PM, "Paul Lemm" <paul.l...@sky.com> wrote:

> Hi Mike,
> 
> Hope you don't mind me asking, but I used to play the final fantasy 
> games on my playstation  and they are some of my favourite main stream 
> games, but the ones I have played have always been very text heavy 
> with battle menus and most character speech has been text to.  you 
> said you played final fantasy x though , do you still play  now  and 
> have you found it to be in anyway accessible?
> 
> Paul
> 
> -----Original Message-----
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike 
> Wassel
> Sent: Tuesday, June 25, 2013 4:11 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] games playable on consoles [was]Re: what will 
> it take for this community to learn?
> 
> Yes sports games are possible. But answer me this: How do you play 
> racing games?  How do you know where to turn or if you're going the wrong
way?
> Rockband I understand, it's a great game and I like playing it.  I 
> guess my point is that we can't play more of the current things if that
makes sense.
> Like COD or Resident Evil.  That's why I like playing games like Final 
> Fantasy X, Kingdom Hearts and Mass Effect (to a degree).  I guess you 
> could play third person shooters if you do what I do and use a lock-on 
> system or use sound cues which is how I play them, ut FPS's are, I 
> think, out completely.  I'm not trying to make it sound like totals 
> can't, I'm really just curious.
> Mike.
> 
> On Jun 24, 2013, at 11:00 PM, lenron brown <lenro...@gmail.com> wrote:
> 
>> very true I love racing games and many others on my x box 360 it 
>> sometimes just takes practice
>> 
>> On 6/24/13, Clement Chou <chou.clem...@gmail.com> wrote:
>>> Let's just say that as a total we've been able to play more games 
>>> than most
>>> 
>>> people expect... even my friends with low vision. Fighting games are 
>>> probaqbly boring only because you play against the computer... it's 
>>> much more stimulating to play against humans and delve into the meet 
>>> of the game
>>> 
>>> which is usually more mental. Street Fighter IV, for example, has 
>>> pretty simple mechanics. But those mechanics build into longer 
>>> combos and strategy
>>> 
>>> that can't be found in any other genre. But totals can play the 
>>> majority of
>>> 
>>> hack n slashes to at least a certain degree. Many people are able to 
>>> play Ninja gaiden 3 without issue and are already close to beating 
>>> the game, and
>>> 
>>> games such as Rock Band and some sports games are also playable. But 
>>> that's
>>> 
>>> a whole other topic. lol
>>> ----- Original Message -----
>>> From: "Mike Wassel" <blindndanger...@aim.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Monday, June 24, 2013 3:55 AM
>>> Subject: Re: [Audyssey] what will it take for this community to learn?
>>> 
>>> 
>>>> I am not about to read 40 messages, so I will just comment on this 
>>>> first one.  I agree with Thomas on his points.  While I don't play 
>>>> many audio games mainly because I don't care for the content when I 
>>>> have other games on my ps2/ps3 that I play more, I see it all the 
>>>> time with this community that people aren't happy, that they bitch 
>>>> and moan about keys/cracks  of games all the time after a game is 
>>>> released, and even after it's been released.  However, you can't 
>>>> put the blind community at 100% fault.  The same thing goes on with 
>>>> sighted gamers.  But since we are a relatively smaller community it 
>>>> hits a lot harder.  If you don't have a thick skin and
>>>> 
>>>> can just let comments roll off, you're going to quit.  This is why 
>>>> I don't
>>>> 
>>>> develop.  One reason is because I don't have the time to do it, the 
>>>> other reason is if  I did and started to get a whole lot of 
>>>> complaints, I know I'd explode on somebody.
>>>> I've said it before.  These debs go through a lot of work to create 
>>>> a game
>>>> 
>>>> for everyone to enjoy.  It takes a while to code and find bugs and 
>>>> get rid
>>>> 
>>>> of them.  I'm glad Jeremy has not quit his work because right now, 
>>>> he's the only one that is making modern games for us.  If he wasn't 
>>>> here, I doubt that TRTR would've been made or any of the other 
>>>> games that are starting to come out.  The same thing happened with 
>>>> Entombed.  That was the closest that I've ever seen an audio game 
>>>> come to final fantasy.  I'd
>>>> 
>>>> like to see more like that, however I know that that starts to get 
>>>> harder
>>>> 
>>>> because with more complex things you want happening, the more code 
>>>> you need to put in/the more time you need to put into the game.
>>>> Another person who has been working with this for a while is Dentin.  
>>>> He's
>>>> 
>>>> actually put in code for us to make Alter better and easier to play.  
>>>> Not
>>>> 
>>>> only does he put up with sighted people bitching at him because 
>>>> equipment
>>>> 
>>>> gets dented or things are really hard, but he's putting up with the 
>>>> blind
>>>> 
>>>> community complaining when mush-z doesn't work.  Hopefully most of 
>>>> those messages get sent to the right channel but who knows.
>>>> I don't know if I'll read this thread after I send this message.  
>>>> But I'll
>>>> 
>>>> repeat what I said at the beginning of this reply.  While we are a 
>>>> smaller
>>>> 
>>>> community, we can not put all the blame on the blind people.  This 
>>>> kind of
>>>> 
>>>> thing happens on a much larger scale with the sighted players.  
>>>> However, if we keep this up pretty soon you're going to have no one 
>>>> left who wants
>>>> 
>>>> to make games for the blind and then you all will start complaining 
>>>> about
>>>> 
>>>> how you all have nothing that matches up with what todays consoles
have.
>>>> And whose fault will that be but your own?  Not everyone can play 
>>>> todays games on the ps3 or Xbox360.  I know I'm having trouble with 
>>>> the little amount of vision that I have.  It's almost impossible 
>>>> for me to play anything new that comes out because the print is to 
>>>> small for me to read or I can't see what is on the screen.  I know 
>>>> it's way harder if not completely impossible for totals to play 
>>>> anything but fighting games which
>>>> 
>>>> I can not stand whatsoever.  They just bore me after about 15 
>>>> minutes.  As
>>>> 
>>>> I said, keep it up and see what happens.
>>>> Mike.
>>> 
>>> 
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