Actually I do remember someone picking it back up. It wasn't XL studios but 
I do remember hearing something on this very list. I think it was X-Site 
Interactive or somebody.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
----- Original Message ----- 
From: "ShadowDragon" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 11, 2007 7:07 PM
Subject: Re: [Audyssey] beat it but!


> Unfortunatley I doubt the game will ever be finished (unless there's
> something I missed,) last I heard the game was abandonware. Did Jason 
> decide
> to pick it back up? Or are we stuck with an incomplete, rather too
> challenging in my opinion, and buggy beta? Anyone have any idea?
> ----- Original Message ----- 
> From: "simon.dowling" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, January 11, 2007 6:26 PM
> Subject: Re: [Audyssey] beat it but!
>
>
>> ok I managed to get through act 3, I landed on the next level indicator,
>> but
>> at the same a bomb went off, and although it took me to act 3 again, I
>> heard
>> enemies coming through water and then the game crashed.
>> grate game whoever develops it keep up the good work!
>> ----- Original Message ----- 
>> From: "simon.dowling" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, January 12, 2007 1:05 AM
>> Subject: Re: [Audyssey] Danger City Keys
>>
>>
>>> well I have tried all sorts but just keep on getting scrubbed.
>>> lol.
>>> ----- Original Message ----- 
>>> From: "Bryan Peterson" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Thursday, January 11, 2007 12:30 PM
>>> Subject: Re: [Audyssey] Danger City Keys
>>>
>>>
>>>> Those are actually landmines. I agree. I just finally beat act 3 
>>>> earlier
>>>> today. And that's not all. There are also bombs, so you really gotta
>>>> hurry
>>>> on that one!
>>>> It ain't pretty when the pretty leaves you with no place to go.
>>>> J.D. Fortune, Pretty Vegas
>>>> ----- Original Message ----- 
>>>> From: "ShadowDragon" <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>> Sent: Thursday, January 11, 2007 5:05 PM
>>>> Subject: [Audyssey] Danger City Keys
>>>>
>>>>
>>>>> Hello,
>>>>> For those of you who don't know, I've done some experimentation and
>>>>> I've
>>>>> figured out pretty much all of the keys, at least I think I have. Here
>>>>> they are. Sorry if someone's already done this.
>>>>> Left and right arrow keys: Move left and right. If standing still,
>>>>> simply
>>>>> spins your guy the other direction.
>>>>> Up arrow: Jump. Rapidly pressing either left or right when in the air
>>>>> makes you jump faster and farther, though I think you can jump and 
>>>>> hold
>>>>> the arrow down. Also note, you have to be facing the way you want to
>>>>> jump
>>>>> before you can jump in that direction. For example, your guy doesn't
>>>>> spin
>>>>> in the air so if you wanted to jump right and you were facing left,
>>>>> you'd
>>>>> have to tap right to turn around, then jump right.
>>>>> Space Bar: Punch. Also counts as action button for beating acts, ETC.
>>>>> Tab: Brings up your inventory. Allows you to equip weapons, repair
>>>>> weapons
>>>>> and so on using items, Obviously.
>>>>> I: Announces your current points for that level and then your current
>>>>> score.
>>>>> H: Announces health.
>>>>> L: Announces lives.
>>>>> R: Brings up a dialogue of unknown purposes. Might have to investigate
>>>>> further to find out what this is.
>>>>> Control: Screen clear. I assume you get a limited number of these, but
>>>>> it
>>>>> instantly kills all enemies on the screen.
>>>>>
>>>>> I might have missed a couple, but those are the ones I can remember. I
>>>>> haven't found a weapon status key of any kind either, so you pretty
>>>>> much
>>>>> have to guess when to use your weapon repair kits. Also, Act III has 
>>>>> to
>>>>> be
>>>>> freakin impossible, the pits or whatever they are aren't spaced far
>>>>> enough
>>>>> apart to keep track of, and the sound they make is entirely too lou.
>>>>> Any
>>>>> comments on this? Hope my key listing helps, for those of you who
>>>>> haven't
>>>>> figured it out.
>>>>> _______________________________________________
>>>>> Gamers mailing list .. Gamers@audyssey.org
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>>>>> any subscription changes via the web.
>>>>>
>>>>
>>>>
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>>>>
>>>
>>>
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>>
>>
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