Hi Dark,
Well, since the devs reported so quickly about your questions they might do so 
too if you mail them about unlabelled buttons in astro galaxy.
I hope this game will get better, I always like just having one ship to work 
with.
Greetings, Anouk,
On 26 Oct 2013, at 08:49, dark <d...@xgam.org> wrote:

> Hi Tom.
> 
> The game is different I'll say that, though it's a long way from easy, (I've 
> still not exactly worked out how design and ship stats work myself).
> 
> The only thing (apart from getting attacked by other players), that somewhat 
> annoys me about the game is the numbering system. Everything in the game has 
> numbers in the millions and billions, and the numbers are always written 
> 1000.000.000, with separation of the didgits.
> 
> The problem is this means scansoft daniel reads them as didgits, and it's a 
> little bit of a pest keeping trakc of whether five six zero zero five four 
> three one zero nine is bigger than seven eight two zero, zero, five six three 
> one zero two, (not a major problem but I do wish they werre written straight 
> so I could get them pronounced as millions and thousands).
> 
> That's only a miner thing though, and there is a lot else good about the game.
> 
> I'm also currently investigating Astro galaxy, another game by the same 
> company in which you have just one ship and must explore planets and stars 
> around earth for resources. That's really! unique because of how it uses 
> actual concepts like calculating courses and writes all it's measurements in 
> au, sadly it's not quite as accessible due to a lot of unlabeled images on 
> the system and galaxy maps.
> 
> Beware the Grue!
> 
> Dark.
> 
> 
> ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, October 26, 2013 3:33 AM
> Subject: Re: [Audyssey] Space odicy, complex space fleet management game
> 
> 
>> Hi Dark,
>> 
>> Sounds far freaking out! I'll have to give this one a try. It seems
>> like just the sort of thing I'd enjoy.
>> 
>> cheers!
>> 
>> On 10/25/13, dark <d...@xgam.org> wrote:
>>> Hi.
>>> There is a game which was recently added to to the whitestick.co.uk site
>>> called Space Odicy, found at http://www.spaceo.net/
>>> 
>>> The game is a rather unique one. Basically, the idea is it's set far in the
>>> future where a massive galaxy wide war has destroyed most physical planets
>>> in the galaxy, leaving systems with stars and asteroid ruins and most
>>> humans, (plus various sorts of nasty alien monsters), flying around in giant
>>> space ships.
>>> 
>>> In the game you take control of a mothership, a giant ship holding bio farms
>>> and other resources, and must design fleets for space combat, have supplies
>>> on an asteroid base and eventually build up your own space stations and
>>> mining facilities.
>>> 
>>> There is no other way of saying it, the game is complex! basically you
>>> physically have to design every type of fleet you use, or else borrow
>>> designs from others, and add systems to the fleets individually. For this
>>> I'd strongly recommend you look at the guide and go through steps in detail
>>> since it takes you through how to design fleets etc. Also, note that the
>>> auto tutorial you get with the ship ai when you start the game isn't
>>> particularly adequate, (or at least I never found it such I got utterly
>>> stuck with it).
>>> 
>>> There is a lot to do in the game, literally hundreds of npc missions,
>>> invasions by other alien races, indeed even to mine asteroids you need to
>>> blow up some robotic guardian fleets in the system. There is a markit for
>>> trading, and lots of things to build.
>>> 
>>> The game is fully accessible, though has got a lot of things on screen,
>>> lables for stars are a little wonkey but I've contacted the developer and
>>> have been told they'll fix this (and judging by how quickly they got back to
>>> me I'm hoping it'll be soon). Now, for the bugbear that is on everyone's
>>> mind, ----- pvp.
>>> 
>>> The bad news is yes, there certainly is pvp, you will get attacked and your
>>> fleets blown up by other players. Since however the game has so much growth,
>>> expantion and other! things to do besides attack other captains I asked the
>>> developers about this, (particularly since on their servers list I saw a so
>>> pve, aka players vs environment server).
>>> 
>>> The developers told me that they're not accepting signups on the pve server
>>> as yet since they want more people on the main game, but they will be
>>> reopening it soon, (I've asked them to let me know when). So what I'm
>>> personally doing is logging in, getting used to completing isssions and
>>> designing ships, and will change to the pve server as soon as it is
>>> available, and if I get attacked, ---- well this is just learning how to
>>> play!
>>> 
>>> So, if you like the idea of a complex space game with lots to do and lots of
>>> ways to expand, I'd recommend trying this one out, ---- especially since it
>>> seems there will be a no pvp option for the future.
>>> 
>>> Oh, and also no captures!
>>> 
>>> All the best,
>>> 
>>> Dark.
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