Working fine and dandy on a 5 here, but I'm not turning VO off. It
means touching the screen one time after each level loads, but then
you're into direct touch so I figured I wouldn't bother turning VO
off.

Wonder if that'll make any difference to what you're seeing?

Scott

On 11/5/13, Cara Quinn <caraqu...@caraquinn.com> wrote:
> I'm actually turning VO off while the load happens. So I'll tap on a level,
> and then turn VO off while the level loads.
>
> I'll try waiting until the level loads and see what happens.
>
> Thanks so much for the tip and will try this out later today!
>
> Have a great day!
>
> Cara :)
> ---
> View my Online Portfolio at:
>
> http://www.onemodelplace.com/CaraQuinn
>
> Follow me on Twitter!
>
> https://twitter.com/ModelCara
>
> On Nov 5, 2013, at 6:57 AM, Ulysses C. Garcia <birdlover2...@hotmail.com>
> wrote:
>
> Hi, are you turning Vie Over off and on before the game loads? I discovered
> that if you wait until it loads before turning it on and off it will work
> fine.
> On 11/5/2013 6:52 AM, Carla Quint wrote:
>> Hi All,
>>
>> To those playing Papa Sangre II, as mentioned before, in addition to the
>> difficulty walking in the game, I also seem to be finding pretty serious
>> issues with the controls locking / hanging in general.
>>
>> I'm wondering, is anyone else seeing this? People had mentioned others are
>> having some issues walking but do you find you're also having issues
>> occasionally with just general use of the controls as well?
>>
>> As I've said, I've had a super easy time using the Papa and NightJar
>> controls before, and my touches are really pretty precise as I've used the
>> iPhone for quite some time, but it just seems that the simplest actions
>> with a single touch are just not registering when I need them to. It's
>> like something in the game is hanging but I cannot work out a pattern yet
>> at this point. I'll be walking along just fine, and then suddenly for no
>> reason that I can discern, the controls will lock, and the game will not
>> allow me to move anymore for a few seconds. The closest I can come to a
>> profile for this behavior would be that it seems to happen while using
>> Gyro mode when several sounds are playing or when speech is happening
>> during active play. I.E. not during instruction or cut scenes where the
>> controls are obviously meant to be locked.
>>
>> I was thinking this was just my own adrenaline perhaps causing me to get a
>> bit sloppy with my control of the game but after having this happen on
>> some very simple actions, such as doing a single tap to work with one's
>> hand in the game, and having it just not respond for several single
>> discreet taps, (even done slowly / extra carefully) this really does seem
>> to be a game issue.
>>
>> Also, in my own development experience, I know it is possible to get
>> single taps to respond extremely quickly (much much faster than in this
>> game) I've done it. :) (Adventure game in LookTel VoiceOver Tutorial)
>>
>> So the Papa II controls seem to be really annoyingly hanging at some
>> points which is causing me to not be able to complete some levels due to
>> running out of time at crucial sections of the game. This is just
>> obnoxious and makes the game more frustrating than fun, unfortunately!
>> lol! :)
>>
>> This is a great game and I'd really like to finish it. :)
>>
>> Anyway, if anyone knows of a way to offer feedback or possible
>> suggestions, I'd love to. This is definitely the best game from Somethin'
>> Else at this point, in my opinion. So I'd really like to see this working
>> well. So anything I can do, I'd be happy to.
>>
>> Just for info, I'm running this on an iPHone 5.
>>
>> Thanks All, and have a great day!…
>>
>> Smiles,
>>
>> Cara :)
>> ---
>> View my Online Portfolio at:
>>
>> http://www.onemodelplace.com/CaraQuinn
>>
>> Follow me on Twitter!
>>
>> https://twitter.com/ModelCara
>>
>>
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