There's one more thing.

If you buy an app on the Apple App store, and it turns out not to be
accessible, as I understand it, there's no refund. However, if you buy
an app from the Google Play store, and it doesn't work or you don't
like it or what have you, you can uninstall the app within 24 hours
and you get a full refund.

This means that people can explore apps with greater security on
Android than on iOS.

this is definitely a boon for the Android platform.



On 11/12/13, Dakotah Rickard <dakotah.rick...@gmail.com> wrote:
> Ok. I'm grabbing onto this topic a bit late, but here goes.
>
> I have used an iPhone 5 for a year now, and it's changed my life. I
> grabbed up a cheap crappy Android device at the beginning of April
> this year, but it ran I think Android 2.6, so it wasn't very fun.
> Still, finding that I could actually use it gave me hope. About two
> months ago, I bought a Nexus 7 FHD and have been slowly gaining in
> both proficiency and respect for the Android platform.
>
> Here's my take on the main issue, games, with some sub-issues below.
>
> First, there's a game, Star Traders, which I really like. It's
> available on both iOS and Android, though there are some slight
> differences. The Android version does some odd stuff, but it's
> useable. I haven't figured out how to make the ChoiceOfGames games
> work, and I've tried several of them. I can't read the pages and I
> can't seem to find the radio buttons, but if some people say they
> work, they work.
>
> As for other games, the big problem is that the ExploreByTouch feature
> of Android was added in 4.0 Ice Cream Sandwich, and some games were
> developed before that, so you either have to turn off Explore By Touch
> or suspend Talkback, Android's native screen reader. IOS offers the
> triple click home command to enable and disable Voiceover, but Google
> hasn't implemented anything like that for Talkback, so you have to do
> a bit of fiddling to make it work.
>
> Finally, as for development, you're absolutely right. It is very
> possible to make accessible apps on Android; it's just that most
> people don't really bother. It can even be free to make said apps,
> which is great. Why throw down cash if you don't have to.
> However, to be fair to the iPhone, there are other options to buying a
> Mac and learning Objective C. The easiest is using a port of C#, a
> programming language with which you are either familiar or can easily
> become familiar, as it's rather like Java. There are other options,
> though they escape me for now. The port of C# does cost money, but
> it's $400 or $450, I think, rather than thousands.
> Also, there's the pickiness of Apple's App store, and the developers'
> program charges, but it's a question. There are plenty of people using
> Android devices successfully, as it's now a much more accessible
> platform than it was, but the majority still use Apple's product
> lines. That means that you'd maximize profits, even given the
> additional costs, by going the iOS route. Still, if you go with
> Android, you'll be putting little money down, eaning you can charge
> less and still profit.
>
> In my humble opinion, the best solution would be play the fence, as
> I'm doing. Essentially, if you can afford to do so, buy both.
>
> finally, some cautionary advice that you probably already know.
> The most wonderful thing about Android is that it's got a lot of open
> source elements, though some of the elements most crucial to Android
> are being swallowed up by Google and made closed source. Android
> transitions smoothly between various apps providing various functions,
> whereas Apple has each app sandboxed, meaning that even a simple thing
> like sending an email with an attachment is pretty nearly impossible.
> However, Android is highly fragmented. Many, many people still use
> older devices (before 4.0) with crappy accessibility and poor support.
> The only devices which are guaranteed an update are Nexus devices, and
> even these aren't sure things, as the recent drop of the Galaxy Nexus
> shows.
>
> The safest bet, in my opinion, is to buy an iPhone and a Nexus tablet,
> as I've done. First and foremost, they are both at the beginning of
> their current tech cycles, and secondarily, this allows you to have
> the portability of the iPhone for day to day tasks like calling and
> navigation, but it allows you to have a dedicated amusement device in
> the Nexus. Given that a new 16 GB nexus is $230 or so, and given that
> a new 16 GB iPhone 5s is $200 or so on contract, you're throwing down
> a little under $500 for the devices and gaining a foothold on both
> markets.
>
> Still, whatever choice you make, I'm sure that great things are to come.
>
> I wish you luck.
>
>
>
> On 11/10/13, Charles Rivard <wee1s...@fidnet.com> wrote:
>> Actually, this method is, I suppose, a way for us to "drag and drop".  I
>> would like to be able to do it in apps such as a chess app.  Double tap
>> and
>>
>> hold the piece you want, slide to the square you want to move to, and
>> release.
>>
>> ---
>> Shepherds are the best beasts, but Labs are a close second.
>> ----- Original Message -----
>> From: "Cara Quinn" <caraqu...@caraquinn.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Sunday, November 10, 2013 3:37 AM
>> Subject: Re: [Audyssey] Any Accessible Android Games
>>
>>
>> Hi Dark, yes, I agree that moving icons can be a bit fiddly, for
>> different
>> reasons though. :)
>>
>> There is a heck of a delay at this point before the icon actually
>> switches
>> pages. I find this really obnoxious and wish they'd switch it back to
>> something shorter like they used to have it. :)
>>
>> Not sure exactly how you've been working with icons previously, but give
>> this a try:
>>
>> When you double tap and hold on the icon, just touch the screen without
>> exerting a whole lot of pressure on the display. I find that moving icons
>> this way is a whole lot easier. I think many people find it common to put
>> a
>>
>> bit more pressure on their finger while doing this, than is necessary.
>>
>> As I said, not sure if you're doing this or not, but if you are, you
>> might
>> give the above a go and see what it does for you.
>>
>> Find yourself double tapping and holding more gently on the icon and
>> notice
>>
>> that it moves much more smoothly and easily as you touch it. I think you
>> will find easily that you will be able to move icons freely with way less
>> effort than you have before.
>>
>> Once you find yourself easily moving icons like this, you will find that
>> it
>>
>> is second nature to you.
>>
>> Have a lovely day and talk with you soon!…
>>
>> Smiles,
>>
>> Cara :)
>> ---
>> iOS design and development - LookTel.com
>> ---
>> View my Online Portfolio at:
>>
>> http://www.onemodelplace.com/CaraQuinn
>>
>> Follow me on Twitter!
>>
>> https://twitter.com/ModelCara
>>
>> On Nov 9, 2013, at 11:55 PM, dark <d...@xgam.org> wrote:
>>
>> Funny cara, it seemed that however much I tried I couldn't get the dam
>> thing
>>
>> to switch pages at all.I'd take it to the edge of the page and then
>> nothing
>>
>> would happen, it'd just sit there on the first page and not switch to the
>> second. This is why I sort of just assumed the default icons stayed on
>> the
>> first page. I've tried this in ios 6 and ios 7, and got the same result
>> both
>>
>> times.
>>
>> As I said I do admit I don't find the icon moving process on Ios easy at
>> all, moving papasangre 2 into my somethinelse folder was okay, but
>> sometimes
>>
>> I've had icons chasing all over the place!
>>
>> BEware the Grue!
>>
>> dark.
>> ----- Original Message ----- From: "Cara Quinn" <caraqu...@caraquinn.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Sunday, November 10, 2013 4:17 AM
>> Subject: Re: [Audyssey] Any Accessible Android Games
>>
>>
>>> Dark, you can move the GameCenter icon anywhere you like on any page.
>>>
>>> You move it just like any other icon.
>>>
>>> Smiles,
>>>
>>> Cara :)
>>> ---
>>> iOS design and development - LookTel.com
>>> ---
>>> View my Online Portfolio at:
>>>
>>> http://www.onemodelplace.com/CaraQuinn
>>>
>>> Follow me on Twitter!
>>>
>>> https://twitter.com/ModelCara
>>>
>>> On Nov 9, 2013, at 4:25 PM, dark <d...@xgam.org> wrote:
>>>
>>> Hi Charlse
>>>
>>> I know the  Iphone has the ability to group aps into folders, I just
>>> find
>>>
>>> the process of dragging an iCon around the screen until I find what I
>>> want
>>>
>>> it to hit to be a pest, even if I take note of the previous iCon's grid
>>> position it still doesn't seem that smooth, especially compared to
>>> windows
>>>
>>> where I just copy stuff from one folder to another with a press of very
>>> few buttons.
>>>
>>> I also don't like the way I can't move Icons like the Gamecenter onto
>>> other pages. Again in Windows (or in Xp anyway), creating a shortcut and
>>> banging it where I wanted would be easy to do.
>>>
>>> These are some of the things about the Iphone which I do not like, for
>>> all
>>>
>>> there are many things I do like.
>>>
>>> Beware the Grue!
>>>
>>> Dark.
>>>
>>> ---
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>>
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>
>
> --
> Signed:
> Dakotah Rickard
>


-- 
Signed:
Dakotah Rickard

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