This is just my opinion, and is given before trying out the new update: Not
sure if I like the laser gun idea. It isn't a part of a pinball game. As
it is right now, Wrecking Ball has the feel of a pinball game, which I like,
and I think this would be a detraction.
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Shepherds are the best beasts, but Labs are a close second.
----- Original Message -----
From: "Ken Downey" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, November 23, 2013 10:18 AM
Subject: [Audyssey] Wrecking Ball v2 about to be released, feedback sought
I'm about to release Wrecking Ball v2. I've squashed a lot of bugs in this
version, introduced a new laser gun bonus that allows you to destroy
entire columns at a time, as well as a jynx that shrinks the length of the
table. I've increased the default table length for the game, so that the
ball doesn't come back at you so fast when you hit it, but if you shrink
the table too many times you're going to have a tough game to play. I've
also shrunk the default paddle size.
Do to the laser bonus, the use of the mouse has become essential. The
alternative would be hitting the arrow keys, holding them down for who
knows how long, then trying to shoot out the columns, and that seems
tedious, but if you have ideas I'm open to implementing them.
So what I'm wondering is, what kinds of features do you want to see? Note:
This is and probably will always be a single player game, as I'm not going
to waste my time learning any new VB6 code. If I learn any new code it'll
be for VB.net. However, I would like any ideas about extra levels,
bonuses, jynxes, and so on. I remember that in some Breakout games, there
was a mode where the walls would move closer and closer together, and I
may do something similar.
So if you guys have additional ideas, I'd like to hear them, especially if
you used to be sighted and loved playing Pinball, Pong, Breakout etc. This
goofy game has been under development since 2005, and all I can say is
that I'm glad I never charged for it. It's finally very close to complete
though, thank goodness!
Ken Downey
www.ThePionEar.net
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