Same here. I purchased your Wheel of Fortune game, and it is quite good. Thanks for the work you put into it.

---
Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 17, 2013 11:27 AM
Subject: Re: [Audyssey] X-Sight Interactive Update


Hi Damien,

Sorry to hear you go, but the best of luck with your future endeavors
whatever those may be. I wish you and your wife the best of luck.

cheers!




On 12/17/13, Damien C. Pendleton <dam...@x-sight-interactive.net> wrote:
Hi folks,
Unfortunately, as of January 5, 2014, X-Sight Interactive will be closing
its doors.
Due to the high demands for games with better storylines, advanced
navigation, high quality audio, and extra extensive support features such as
3d audio and online multiplayer capabilities, our current titles have not
been meeting the high quality standards both we and our user base expect. As
a result we are caught up in a chicken-egg circle where we are trying to
create titles with the few resources we currently have at our disposal, and trying to sell them. Even then, despite a lot of time, effort and money put towards these titles, we have still not even met the expected figures. This means that other expenses such as new sound effects, voice actors and server
costs, are coming from personal funds alone.
Since 2006 I have, more often than not, had a team of people who have
assisted me greatly in my desire to create audiogames. However, very
recently, my entire team is no more, either due to other commitments, or
discontent with the state of events here. This means that the entire
responsibility of running X-Sight Interactive has fallen to myself, the
founder and, once project manager, now sole survivor, so to speak.
Consequently things have gone downhill in a major way, both from a business
and personal perspective, and, based on the fact that I am a married man
with a family to support, I have neither time nor money enough to continue
to keep up a project that was once a dream, which has now turned into a
financial nightmare.
Up until January 5, 2014, we are offering our two commercial products,
X-Wheel and Active Soundscape Engine, at a heavily reduced price (roughly a
70% discount) of $5.00 and $3.50 respectively.
After january 5 all product support and marketing will cease, at which point our free title, River Raiders, will be transferred to my personal website at
www.dcpendleton.co.uk, services such as the scoreboards will remain active
until January 20.
I'd like to thank all our former development and testing teams (Casey
Matthews, Ryan Conroy, Richard and Rachael Claridge, Quinten Pendle, Kelly
Sapergia, Munawar Bijani, Vincent Rikotta, Cory Sharp, Humphrey Clement,
Shaun Edwards, Eric Baud, Joseli Walter, Louis Bryant, Michael Forzano and
Matthew Horspool). Special thanks goes to Ian Paget, Peter Bryenton, Sean
Randall, Philip Bennefall, Jayne Holden, and last but not least, my wife,
Josie Pendleton.
Most of all, my sincere grattitude and appreciation go to the people whom it
would be futile to try and name, you. The community who have downloaded,
purchased or otherwise played our games, contributed donations, sensible
suggestions, constructive criticisms, encouragements, feedback, moral
support etc. Without you, I would not have been able to carry on for as long as I have and it is mainly for this reason that I feel sad to say I have to
go.
I wish you all the best of happiness and luck for the future, whatever you
do and wherever you go, and again, thank you so much for making this past
eight years a pleasure for me, even if it hasn’t led us in the direction we
expected it to.
Cheers.
Kind regards,
Damien C.S. Pendleton.
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