Hi Shaun,

Actually, there are more than one library out there for Windows for
accessing multiple screen readers. There is Accessible Output for
Python, there is Universal Speech which is available for various
languages, and now there is Tolk. So I agree supporting multiple
screen readers isn't all that difficult these days assuming you are
willing to abide by the license agreement for the screen reader API
you are using.

However, regarding iDevices it is very expensive to develop for. At
least if the end user is a Windows user. He or she must purchase a Mac
running OSX, must buy the proper development toolkits for iOS, and
probably have an iPad or iPhone available for testing. Therefore I
don't really see a lot of Windows developers just leaving the Windows
platform to go for iDevices any time soon because they have to have
different hardware, software, and skills to develop for an iDevice.

Cheers!


On 3/6/14, shaun everiss <sm.ever...@gmail.com> wrote:
> I agree charles.
> And its actually not that hard to multidevelop for screenreaders now,
> with the screen reader api its easy enough if you know how.
> Out of all the readers, nvda is the one I'd go for being opensource
> and non restrictive.
> And to be honest outputting text on screen is fine to.
> there are console apps to.
> I don't know where you got that idea from darrin but its not as bad
> as that at least not for a couple years or so.
> It costs a lot to get into development of an  i device and the device
> costs a lot.
> Android is another thing but still it has its own requirements.
> the pc is still the market for now.

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