Hi Bryan, No, Philip didn't take pre-orders for Perilous Hearts for precisely the reasons you stated below, nor did I mean to imply he did. What I meant to say was that a game developer can release a preview or demo, to give perspective customers an idea of the game, and then optionally take pre-orders based on that preview or demo. That way, it isn't like the customer has to wonder how far along the game is, what it will be like, and the demo version is something the developer can use to build upon which means most of the really hard work will probably already be done speeding up development time.
HTH On 3/10/14, Bryan Peterson <bpeterson2...@cableone.net> wrote: > I didn't think Philip took preorders. I know he contemplated it but I > thought he'd resolved not to, especially given the uncertain status of that > > particular project at the moment. > > > > Pinky, are you pondering what I'm pondering? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.