Apart from the light hearted story and the descriptions of the various
game characters and shops to read, which i'd regard as some of the best I've
seen (it's rare Vi players get so much access to game's atmosphere), The
point is the tactics of choosing your heroes and setting them up, which can
get interesting when your deciding what is best to fight another player,
however this is one reason I hope we get more information about the in game
monsters at some point, not just what they look like but what their stats
and tactics are.
I will agree the automatic combat does take away from the game slightly, and
I'd personally much rather have a reactive game that gave you combat
situations to judge and employed your tactics on the go, but certainly
Solara is the best auto combat casual mmorpg I've seen.
All the best,
dark.
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