I subscribed to the list before I knew he was pulling any of this garbage--I just trash the messages now... Ken Downey President DreamTechInteractive!
And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. ----- Original Message ----- From: "x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, January 14, 2007 4:24 AM Subject: Re: [Audyssey] Dragon Warriors > but now look what's happened. it's gotten to blindcooltech. that's even > more > disgusting. people who don't know about superliam could download this, > think, oh i love the sound of this game, and then? well i don't know if > you've seen the eray gametalk mailing list that he runs but he comes on as > two people, ivan fegundez and this supposed john person. > what's also a bit out of the ordinary about that list is that there's no > way > to subscribe, otherwise i'd have done it when i first found out about > this. > > so he doesn't just lie about the game either. he's just a general, lowlife > liar. > > regards, > > damien > > > > > ----- Original Message ----- > From: "Dark" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Sunday, January 14, 2007 5:31 AM > Subject: Re: [Audyssey] Dragon Warriors > > >> Well Liam, I certainly noticed the similarity with the boss, and it did >> strike me as odd that Ivan was talking about being hit by the boss's fire >> when the boss clearly wasn't shooting. >> >> the tripping also did seem a bit weerd to me, which is why I didn't > mention >> it, and I did in fact notice hhim walking into an object (an extra life), > to >> pick it up. >> >> Being as you made the game in the first place, you'd certainly be the one > to >> know if the item placement was exactly the same, as well as about the > visual >> basic stuff. >> >> I was just trying to be fair and give Ivan the full bennifit of the >> doubt, >> (innicent until prooven guilty), but if he has indeed done this type of >> thing before, then the evidence deffinately points to some extremely fowl >> play going on here. >> >> I'd certainly agree that completely ripping off somebody's game and > passing >> it off as your own is pretty disgusting, especially deliberately lying > about >> key presses and such in a pod cast to throw people off. >> >> >> All the best, >> >> Dark. >> >> >> ----- Original Message ----- >> From: "Liam Erven" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Sunday, January 14, 2007 5:04 AM >> Subject: Re: [Audyssey] Dragon Warriors >> >> >> > dark. it is the same game, and I'll tell you why. >> > 1. the menu was the exact same. >> > 2. he says he was tripping. not true. Besides, what would he have >> > tripped >> > over? He never said. >> > 3. you get extra points for jumping over things because you will > complete >> > the level faster and gain more bonus points. The same is true in super >> > Liam. >> > 4. The boss is absolutely the same as in Super Liam with different > sounds. >> > 5. after playing through the demo of Super Liam to check, The placement > of >> > enemies is the same. >> > 6. You don't have to jump on the teleporter and bonus objects, he just >> > chose >> > to to throw people off. >> > 7. this one is purely based on judgment, but Ivan does not have the >> > skills >> > or know how to program a single line of code let alone a demo of a game >> > that >> > oddly enough sounds exactly like super Liam. >> > 8. The fact that you hear his synth say syntax error followed by five >> > seconds of silence is missleading when you can obviously hear him > pressing >> > keys during the main menu. >> > 9. If using vb 6, syntax errors are displayed in diologue boxes. to > add, >> > syntax errors are fairly rare. >> > 10. He tried a similar tactic once before, pitch shifting wild woods >> > act > 1 >> > to a lower pitch and cliaming it was his own. >> > >> > The fact I can come up with at least ten reasons is pretty sad. It is >> > a >> > very disgusting thing to do on his part. >> > >> > >> > >> > ----- Original Message ----- >> > From: "Dark" <[EMAIL PROTECTED]> >> > To: "Gamers Discussion list" <gamers@audyssey.org> >> > Sent: Saturday, January 13, 2007 10:37 PM >> > Subject: Re: [Audyssey] Dragon Warriors >> > >> > >> >>I must admit I'd not heard of this game before, but my first thought > when >> >>I >> >> heard the demo was indeed of superliam. >> >> >> >> the similarities did rather strike me, even in some of the item >> >> placements >> >> (the health bonush in betwene two Motionless dragons on the second act >> >> for >> >> example). >> >> >> >> There also were a few differences I noticed in gameplay: >> >> >> >> 1: You could jump over random monsters and apparently gain score, >> >> which >> >> you >> >> obviously can't in superliam. >> >> >> >> 2: You apparently have to jump ontop of objects and teleporters in > Dragon >> >> warriors to pick them up. >> >> >> >> 3: different keys used for the health and lives. >> >> >> >> 4: The developer didn't seem to mention any ability to run. >> >> >> >> apart from these though, I will admit the game did seem incredibly >> >> similar >> >> to Superliam, even down to having the same bonus sound and walking > sounds >> >> (though as the developer said, these could just be place holders). >> >> >> >> If the game has indeed been modded after superliam, then I agree with > you >> >> Liam, though it might be a case of extreme game similarity. >> >> >> >> Btw, a few things in the game also mildly confused me. why do you wake > up >> >> and randomly decide to kill things? Where did you and the other >> >> dragons >> >> get >> >> lazer guns, bombs etc? and finally, who (in plot terms), is the "boss >> >> dragon" and why do you want to kill him? A litle more detail in the > intro >> >> might be helpful methinks. >> >> >> >> Finally, I will say that dragons and wrap just seems an odd >> >> combination >> >> to >> >> youme: yo yo you: Young dragon on da streets, alwaysb gotta fight, ya >> >> stickin up a town and roast a knight, ya gotta hang on, to what gold >> >> ya >> >> got, >> >> and betta hope a hobbit don't find ya weak spot! ;D. >> >> >> >> Beware the grue! (and da dragons in da hood as well), >> >> >> >> Dark. >> >> >> >> >> >> _______________________________________________ >> >> Gamers mailing list .. Gamers@audyssey.org >> >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> >> visit >> >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> >> any subscription changes via the web. >> > >> > >> > _______________________________________________ >> > Gamers mailing list .. Gamers@audyssey.org >> > To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> > visit >> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> > any subscription changes via the web. >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> >> > > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.1.410 / Virus Database: 268.16.10/625 - Release Date: 1/13/2007 > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.