Yes, being free makes them far far better!
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

----- Original Message ----- 
From: "x-sight interactive" <[EMAIL PROTECTED]>
To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list" 
<gamers@audyssey.org>
Sent: Monday, January 15, 2007 3:04 AM
Subject: Re: [Audyssey] Golf and Simon


> yes but as they are free they are sort of better. mind you i can't see why
> simon would be sold most of the simon games i've seen are free anyway.
>
> regards,
>
> damien
>
>
>
>
> ----- Original Message -----
> From: "Ken the Crazy" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, January 15, 2007 7:24 AM
> Subject: Re: [Audyssey] Golf and Simon
>
>
>> They would be good even if they weren't free.
>> Ken Downey
>> President
>> DreamTechInteractive!
>>
>> And,
>> Coming soon,
>> Blind Comfort!
>> The pleasant way to get a massage--no staring, just caring.
>>
>> ----- Original Message -----
>> From: "x-sight interactive" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Sunday, January 14, 2007 11:52 AM
>> Subject: Re: [Audyssey] Golf and Simon
>>
>>
>> >i do think that's cool. i do have a suggestion for that though. how 
>> >about
>> > you can have a set of files in directories? so you could have a
> directory
>> > called presets and custom and in custom you check for the files in
> there?
>> > yes i would agree that 28 sets is rather a lot but it would be cool if
>> > users
>> > could write multiple sets of their own. if you don't want to, that's
> your
>> > ultimate decision at the end of the day, i'm not complaining i think
>> > you've
>> > done a good job. you were the one that sat there and coded the games 
>> > and
>> > they are very good for free games.
>> >
>> > regards,
>> >
>> > damien
>> >
>> >
>> > ----- Original Message -----
>> > From: "Jim Kitchen" <[EMAIL PROTECTED]>
>> > To: "aaron danvers-jukes" <Gamers@audyssey.org>
>> > Sent: Sunday, January 14, 2007 4:40 PM
>> > Subject: Re: [Audyssey] Golf and Simon
>> >
>> >
>> >> Hi Aaron,
>> >>
>> >> I'm sorry, but those are two different games with different concepts.
>> >> The
>> > Trivia game engine was written with the idea that people would create
>> > files
>> > for the engine thus the game is looking for all files in that folder
> with
>> > the file extension tgf and then lists as it's name each of those files.
>> > Similarly the golf game now looks for all files in that folder with the
>> > extension gcf and lists all of those files.  On the other hand the 
>> > Simon
>> > game is looking to see if you have put wave files in the folder named
>> > simon21.wav through simon29.wav.  So there is no way for the game to
> pick
>> > up
>> > a name of that group of sound files.  I did not intend the game to be 
>> > so
>> > that one could add thousands of your custom sets of files as the trivia
>> > engine and golf game can do.  I kind of thought that my 26 sets of 
>> > sound
>> > files, the sapi5 part and having it look for one custom set of your
> sound
>> > files was pretty cool.
>> >>
>> >> BFN
>> >>
>> >>      Jim
>> >>
>> >> I assume full responsibility for my actions, except the ones that are
>> > someone else's fault.
>> >>
>> >> [EMAIL PROTECTED]
>> >> http://www.kitchensinc.net
>> >> (440) 286-6920
>> >> Chardon Ohio USA
>> >> _______________________________________________
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>> >>
>> >>
>> >>
>> >
>> >
>> >
>> > _______________________________________________
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>>
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